/* * vbo.h * * Copyright (c) 2003-2012, NVIDIA CORPORATION. All rights reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. */ // // Optional functions for rendering with VBOs // #ifndef __VBO_H #define __VBO_H #include #include // Uncomment to enable tracking counts of vertices rendered //#define DUMP_VERTS_PER_SEC #ifdef DUMP_VERTS_PER_SEC extern int vertCount; #define glDrawArrays(mode, start, count) \ vertCount += (count); \ glDrawArrays(mode, start, count) #define glDrawElements(mode, count, type, indices) \ vertCount += (count); \ glDrawElements(mode, count, type, indices) #endif // All objects share a single VBO #define VBO_NAME 1 // Macro to align elements properly when packed into the VBO #define VBO_ALIGNMENT 4 #define VBO_align(size) ((size + VBO_ALIGNMENT - 1) & ~(VBO_ALIGNMENT - 1)) // Flags indicating VBO is requested and properly initialized extern int vboInitialized; extern int useVBO; // Initialization and clean-up GLboolean VBO_init (void); void VBO_deinit(void); unsigned long VBO_alloc (int size); GLboolean VBO_setup (int size); #endif // __VBO_H