/* * Copyright 2008-2013 NVIDIA Corporation * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #pragma once #include #if defined(_CCCL_IMPLICIT_SYSTEM_HEADER_GCC) # pragma GCC system_header #elif defined(_CCCL_IMPLICIT_SYSTEM_HEADER_CLANG) # pragma clang system_header #elif defined(_CCCL_IMPLICIT_SYSTEM_HEADER_MSVC) # pragma system_header #endif // no system header #include THRUST_NAMESPACE_BEGIN namespace system { namespace detail { namespace sequential { // this awkward sequence of definitions arises // from the desire both for tag to derive // from execution_policy and for execution_policy // to convert to tag (when execution_policy is not // an ancestor of tag) // forward declaration of tag struct tag; // forward declaration of execution_policy template struct execution_policy; // specialize execution_policy for tag template <> struct execution_policy : thrust::execution_policy {}; // tag's definition comes before the generic definition of execution_policy struct tag : execution_policy { _CCCL_HOST_DEVICE constexpr tag() {} }; // allow conversion to tag when it is not a successor template struct execution_policy : thrust::execution_policy { // allow conversion to tag inline operator tag() const { return tag(); } }; THRUST_INLINE_CONSTANT tag seq; } // namespace sequential } // namespace detail } // namespace system THRUST_NAMESPACE_END