/* * Copyright 2008-2013 NVIDIA Corporation * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #pragma once #include #if defined(_CCCL_IMPLICIT_SYSTEM_HEADER_GCC) # pragma GCC system_header #elif defined(_CCCL_IMPLICIT_SYSTEM_HEADER_CLANG) # pragma clang system_header #elif defined(_CCCL_IMPLICIT_SYSTEM_HEADER_MSVC) # pragma system_header #endif // no system header #include THRUST_NAMESPACE_BEGIN template _CCCL_HOST_DEVICE typename thrust::detail::pointer_traits::raw_pointer raw_pointer_cast(Pointer ptr) { return thrust::detail::pointer_traits::get(ptr); } template _CCCL_HOST_DEVICE ToPointer reinterpret_pointer_cast(FromPointer ptr) { typedef typename thrust::detail::pointer_element::type to_element; return ToPointer(reinterpret_cast(thrust::raw_pointer_cast(ptr))); } template _CCCL_HOST_DEVICE ToPointer static_pointer_cast(FromPointer ptr) { typedef typename thrust::detail::pointer_element::type to_element; return ToPointer(static_cast(thrust::raw_pointer_cast(ptr))); } THRUST_NAMESPACE_END