/* * Copyright 2008-2021 NVIDIA Corporation * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ /*! \file thrust/system_error.h * \brief System diagnostics */ #pragma once #include #if defined(_CCCL_IMPLICIT_SYSTEM_HEADER_GCC) # pragma GCC system_header #elif defined(_CCCL_IMPLICIT_SYSTEM_HEADER_CLANG) # pragma clang system_header #elif defined(_CCCL_IMPLICIT_SYSTEM_HEADER_MSVC) # pragma system_header #endif // no system header THRUST_NAMESPACE_BEGIN /*! \addtogroup system * \{ */ /*! \namespace thrust::system * \brief \p thrust::system is the namespace which contains specific Thrust * backend systems. It also contains functionality for reporting error * conditions originating from the operating system or other low-level * application program interfaces such as the CUDA runtime. They are * provided in a separate namespace for import convenience but are * also aliased in the top-level \p thrust namespace for easy access. */ namespace system { } // namespace system /*! \} // end system */ THRUST_NAMESPACE_END #include #include