//===----------------------------------------------------------------------===// // // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // SPDX-FileCopyrightText: Copyright (c) 2023 NVIDIA CORPORATION & AFFILIATES. // //===----------------------------------------------------------------------===// #ifndef _LIBCUDACXX___TUPLE_APPLY_CV_H #define _LIBCUDACXX___TUPLE_APPLY_CV_H #include #if defined(_CCCL_IMPLICIT_SYSTEM_HEADER_GCC) # pragma GCC system_header #elif defined(_CCCL_IMPLICIT_SYSTEM_HEADER_CLANG) # pragma clang system_header #elif defined(_CCCL_IMPLICIT_SYSTEM_HEADER_MSVC) # pragma system_header #endif // no system header #include #include #include #include _LIBCUDACXX_BEGIN_NAMESPACE_STD template struct __apply_cv_mf; template <> struct __apply_cv_mf { template using __apply = _Tp; }; template <> struct __apply_cv_mf { template using __apply _LIBCUDACXX_NODEBUG_TYPE = const _Tp; }; template <> struct __apply_cv_mf { template using __apply _LIBCUDACXX_NODEBUG_TYPE = volatile _Tp; }; template <> struct __apply_cv_mf { template using __apply _LIBCUDACXX_NODEBUG_TYPE = const volatile _Tp; }; template <> struct __apply_cv_mf { template using __apply _LIBCUDACXX_NODEBUG_TYPE = _Tp&; }; template <> struct __apply_cv_mf { template using __apply _LIBCUDACXX_NODEBUG_TYPE = const _Tp&; }; template <> struct __apply_cv_mf { template using __apply _LIBCUDACXX_NODEBUG_TYPE = volatile _Tp&; }; template <> struct __apply_cv_mf { template using __apply _LIBCUDACXX_NODEBUG_TYPE = const volatile _Tp&; }; template > using __apply_cv_t _LIBCUDACXX_NODEBUG_TYPE = __apply_cv_mf<_CCCL_TRAIT(is_lvalue_reference, _Tp), _CCCL_TRAIT(is_const, _RawTp), _CCCL_TRAIT(is_volatile, _RawTp)>; _LIBCUDACXX_END_NAMESPACE_STD #endif // _LIBCUDACXX___TUPLE_APPLY_CV_H