// -*- C++ -*- //===----------------------------------------------------------------------===// // // Part of libcu++, the C++ Standard Library for your entire system, // under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // SPDX-FileCopyrightText: Copyright (c) 2024 NVIDIA CORPORATION & AFFILIATES. // //===----------------------------------------------------------------------===// #ifndef _LIBCUDACXX___NUMERIC_ACCUMULATE_H #define _LIBCUDACXX___NUMERIC_ACCUMULATE_H #include #if defined(_CCCL_IMPLICIT_SYSTEM_HEADER_GCC) # pragma GCC system_header #elif defined(_CCCL_IMPLICIT_SYSTEM_HEADER_CLANG) # pragma clang system_header #elif defined(_CCCL_IMPLICIT_SYSTEM_HEADER_MSVC) # pragma system_header #endif // no system header #include _LIBCUDACXX_BEGIN_NAMESPACE_STD template _CCCL_NODISCARD _LIBCUDACXX_INLINE_VISIBILITY _CCCL_CONSTEXPR_CXX14 _Tp accumulate(_InputIterator __first, _InputIterator __last, _Tp __init) { for (; __first != __last; ++__first) { __init = _CUDA_VSTD::move(__init) + *__first; } return __init; } template _CCCL_NODISCARD _LIBCUDACXX_INLINE_VISIBILITY _CCCL_CONSTEXPR_CXX14 _Tp accumulate(_InputIterator __first, _InputIterator __last, _Tp __init, _BinaryOperation __binary_op) { for (; __first != __last; ++__first) { __init = __binary_op(_CUDA_VSTD::move(__init), *__first); } return __init; } _LIBCUDACXX_END_NAMESPACE_STD #endif // _LIBCUDACXX___NUMERIC_ACCUMULATE_H