/****************************************************************************** * Copyright (c) 2021, NVIDIA CORPORATION. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of the NVIDIA CORPORATION nor the * names of its contributors may be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL NVIDIA CORPORATION BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * ******************************************************************************/ #pragma once #include #if defined(_CCCL_IMPLICIT_SYSTEM_HEADER_GCC) # pragma GCC system_header #elif defined(_CCCL_IMPLICIT_SYSTEM_HEADER_CLANG) # pragma clang system_header #elif defined(_CCCL_IMPLICIT_SYSTEM_HEADER_MSVC) # pragma system_header #endif // no system header #if defined(_CCCL_COMPILER_MSVC) // MSVC ICEs when using the standard C++11 `_Pragma` operator with OpenMP // directives. // WAR this by using the MSVC-extension `__pragma`. See this link for more info: // https://developercommunity.visualstudio.com/t/Using-C11s-_Pragma-with-OpenMP-dire/1590628 # define THRUST_PRAGMA_OMP_IMPL(directive) __pragma(directive) #else // Not MSVC: # define THRUST_PRAGMA_OMP_IMPL(directive) _Pragma(#directive) #endif // For internal use only -- THRUST_PRAGMA_OMP is used to switch between // different flavors of openmp pragmas. Pragmas are not emitted when OpenMP is // not available. // // Usage: // Replace: #pragma omp parallel for // With : THRUST_PRAGMA_OMP(parallel for) // #if defined(_NVHPC_STDPAR_OPENMP) && _NVHPC_STDPAR_OPENMP == 1 # define THRUST_PRAGMA_OMP(directive) THRUST_PRAGMA_OMP_IMPL(omp_stdpar directive) #elif defined(_OPENMP) # define THRUST_PRAGMA_OMP(directive) THRUST_PRAGMA_OMP_IMPL(omp directive) #else # define THRUST_PRAGMA_OMP(directive) #endif