/* * Copyright 2019 NVIDIA Corporation * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #pragma once #include #if defined(_CCCL_IMPLICIT_SYSTEM_HEADER_GCC) # pragma GCC system_header #elif defined(_CCCL_IMPLICIT_SYSTEM_HEADER_CLANG) # pragma clang system_header #elif defined(_CCCL_IMPLICIT_SYSTEM_HEADER_MSVC) # pragma system_header #endif // no system header THRUST_NAMESPACE_BEGIN namespace cuda_cub { namespace detail { template struct make_unsigned_special; template <> struct make_unsigned_special { typedef unsigned int type; }; // this is special, because CUDA's atomicAdd doesn't have an overload // for unsigned long, for some godforsaken reason template <> struct make_unsigned_special { typedef unsigned long long type; }; template <> struct make_unsigned_special { typedef unsigned long long type; }; } // namespace detail } // namespace cuda_cub THRUST_NAMESPACE_END