'''Autogenerated by xml_generate script, do not edit!''' from OpenGL import platform as _p, arrays # Code generation uses this from OpenGL.raw.WGL import _types as _cs # End users want this... from OpenGL.raw.WGL._types import * from OpenGL.raw.WGL import _errors from OpenGL.constant import Constant as _C import ctypes _EXTENSION_NAME = 'WGL_I3D_image_buffer' def _f( function ): return _p.createFunction( function,_p.PLATFORM.WGL,'WGL_I3D_image_buffer',error_checker=_errors._error_checker) WGL_IMAGE_BUFFER_LOCK_I3D=_C('WGL_IMAGE_BUFFER_LOCK_I3D',0x00000002) WGL_IMAGE_BUFFER_MIN_ACCESS_I3D=_C('WGL_IMAGE_BUFFER_MIN_ACCESS_I3D',0x00000001) @_f @_p.types(_cs.BOOL,_cs.HDC,ctypes.POINTER(_cs.HANDLE),ctypes.POINTER(_cs.LPVOID),ctypes.POINTER(_cs.DWORD),_cs.UINT) def wglAssociateImageBufferEventsI3D(hDC,pEvent,pAddress,pSize,count):pass @_f @_p.types(_cs.LPVOID,_cs.HDC,_cs.DWORD,_cs.UINT) def wglCreateImageBufferI3D(hDC,dwSize,uFlags):pass @_f @_p.types(_cs.BOOL,_cs.HDC,_cs.LPVOID) def wglDestroyImageBufferI3D(hDC,pAddress):pass @_f @_p.types(_cs.BOOL,_cs.HDC,ctypes.POINTER(_cs.LPVOID),_cs.UINT) def wglReleaseImageBufferEventsI3D(hDC,pAddress,count):pass