'''Autogenerated by xml_generate script, do not edit!''' from OpenGL import platform as _p, arrays # Code generation uses this from OpenGL.raw.GLES1 import _types as _cs # End users want this... from OpenGL.raw.GLES1._types import * from OpenGL.raw.GLES1 import _errors from OpenGL.constant import Constant as _C import ctypes _EXTENSION_NAME = 'GLES1_EXT_texture_storage' def _f( function ): return _p.createFunction( function,_p.PLATFORM.GLES1,'GLES1_EXT_texture_storage',error_checker=_errors._error_checker) GL_ALPHA16F_EXT=_C('GL_ALPHA16F_EXT',0x881C) GL_ALPHA32F_EXT=_C('GL_ALPHA32F_EXT',0x8816) GL_ALPHA8_EXT=_C('GL_ALPHA8_EXT',0x803C) GL_BGRA8_EXT=_C('GL_BGRA8_EXT',0x93A1) GL_LUMINANCE16F_EXT=_C('GL_LUMINANCE16F_EXT',0x881E) GL_LUMINANCE32F_EXT=_C('GL_LUMINANCE32F_EXT',0x8818) GL_LUMINANCE8_ALPHA8_EXT=_C('GL_LUMINANCE8_ALPHA8_EXT',0x8045) GL_LUMINANCE8_EXT=_C('GL_LUMINANCE8_EXT',0x8040) GL_LUMINANCE_ALPHA16F_EXT=_C('GL_LUMINANCE_ALPHA16F_EXT',0x881F) GL_LUMINANCE_ALPHA32F_EXT=_C('GL_LUMINANCE_ALPHA32F_EXT',0x8819) GL_R16F_EXT=_C('GL_R16F_EXT',0x822D) GL_R32F_EXT=_C('GL_R32F_EXT',0x822E) GL_R8_EXT=_C('GL_R8_EXT',0x8229) GL_RG16F_EXT=_C('GL_RG16F_EXT',0x822F) GL_RG32F_EXT=_C('GL_RG32F_EXT',0x8230) GL_RG8_EXT=_C('GL_RG8_EXT',0x822B) GL_RGB10_A2_EXT=_C('GL_RGB10_A2_EXT',0x8059) GL_RGB10_EXT=_C('GL_RGB10_EXT',0x8052) GL_RGB16F_EXT=_C('GL_RGB16F_EXT',0x881B) GL_RGB32F_EXT=_C('GL_RGB32F_EXT',0x8815) GL_RGBA16F_EXT=_C('GL_RGBA16F_EXT',0x881A) GL_RGBA32F_EXT=_C('GL_RGBA32F_EXT',0x8814) GL_TEXTURE_IMMUTABLE_FORMAT_EXT=_C('GL_TEXTURE_IMMUTABLE_FORMAT_EXT',0x912F) @_f @_p.types(None,_cs.GLenum,_cs.GLsizei,_cs.GLenum,_cs.GLsizei) def glTexStorage1DEXT(target,levels,internalformat,width):pass @_f @_p.types(None,_cs.GLenum,_cs.GLsizei,_cs.GLenum,_cs.GLsizei,_cs.GLsizei) def glTexStorage2DEXT(target,levels,internalformat,width,height):pass @_f @_p.types(None,_cs.GLenum,_cs.GLsizei,_cs.GLenum,_cs.GLsizei,_cs.GLsizei,_cs.GLsizei) def glTexStorage3DEXT(target,levels,internalformat,width,height,depth):pass @_f @_p.types(None,_cs.GLuint,_cs.GLenum,_cs.GLsizei,_cs.GLenum,_cs.GLsizei) def glTextureStorage1DEXT(texture,target,levels,internalformat,width):pass @_f @_p.types(None,_cs.GLuint,_cs.GLenum,_cs.GLsizei,_cs.GLenum,_cs.GLsizei,_cs.GLsizei) def glTextureStorage2DEXT(texture,target,levels,internalformat,width,height):pass @_f @_p.types(None,_cs.GLuint,_cs.GLenum,_cs.GLsizei,_cs.GLenum,_cs.GLsizei,_cs.GLsizei,_cs.GLsizei) def glTextureStorage3DEXT(texture,target,levels,internalformat,width,height,depth):pass