'''Autogenerated by xml_generate script, do not edit!''' from OpenGL import platform as _p, arrays # Code generation uses this from OpenGL.raw.GL import _types as _cs # End users want this... from OpenGL.raw.GL._types import * from OpenGL.raw.GL import _errors from OpenGL.constant import Constant as _C import ctypes _EXTENSION_NAME = 'GL_NV_gpu_multicast' def _f( function ): return _p.createFunction( function,_p.PLATFORM.GL,'GL_NV_gpu_multicast',error_checker=_errors._error_checker) GL_MULTICAST_GPUS_NV=_C('GL_MULTICAST_GPUS_NV',0x92BA) GL_MULTICAST_PROGRAMMABLE_SAMPLE_LOCATION_NV=_C('GL_MULTICAST_PROGRAMMABLE_SAMPLE_LOCATION_NV',0x9549) GL_PER_GPU_STORAGE_BIT_NV=_C('GL_PER_GPU_STORAGE_BIT_NV',0x0800) GL_PER_GPU_STORAGE_NV=_C('GL_PER_GPU_STORAGE_NV',0x9548) GL_RENDER_GPU_MASK_NV=_C('GL_RENDER_GPU_MASK_NV',0x9558) @_f @_p.types(None,) def glMulticastBarrierNV():pass @_f @_p.types(None,_cs.GLuint,_cs.GLuint,_cs.GLint,_cs.GLint,_cs.GLint,_cs.GLint,_cs.GLint,_cs.GLint,_cs.GLint,_cs.GLint,_cs.GLbitfield,_cs.GLenum) def glMulticastBlitFramebufferNV(srcGpu,dstGpu,srcX0,srcY0,srcX1,srcY1,dstX0,dstY0,dstX1,dstY1,mask,filter):pass @_f @_p.types(None,_cs.GLbitfield,_cs.GLuint,_cs.GLintptr,_cs.GLsizeiptr,ctypes.c_void_p) def glMulticastBufferSubDataNV(gpuMask,buffer,offset,size,data):pass @_f @_p.types(None,_cs.GLuint,_cs.GLbitfield,_cs.GLuint,_cs.GLuint,_cs.GLintptr,_cs.GLintptr,_cs.GLsizeiptr) def glMulticastCopyBufferSubDataNV(readGpu,writeGpuMask,readBuffer,writeBuffer,readOffset,writeOffset,size):pass @_f @_p.types(None,_cs.GLuint,_cs.GLbitfield,_cs.GLuint,_cs.GLenum,_cs.GLint,_cs.GLint,_cs.GLint,_cs.GLint,_cs.GLuint,_cs.GLenum,_cs.GLint,_cs.GLint,_cs.GLint,_cs.GLint,_cs.GLsizei,_cs.GLsizei,_cs.GLsizei) def glMulticastCopyImageSubDataNV(srcGpu,dstGpuMask,srcName,srcTarget,srcLevel,srcX,srcY,srcZ,dstName,dstTarget,dstLevel,dstX,dstY,dstZ,srcWidth,srcHeight,srcDepth):pass @_f @_p.types(None,_cs.GLuint,_cs.GLuint,_cs.GLuint,_cs.GLsizei,arrays.GLfloatArray) def glMulticastFramebufferSampleLocationsfvNV(gpu,framebuffer,start,count,v):pass @_f @_p.types(None,_cs.GLuint,_cs.GLuint,_cs.GLenum,arrays.GLint64Array) def glMulticastGetQueryObjecti64vNV(gpu,id,pname,params):pass @_f @_p.types(None,_cs.GLuint,_cs.GLuint,_cs.GLenum,arrays.GLintArray) def glMulticastGetQueryObjectivNV(gpu,id,pname,params):pass @_f @_p.types(None,_cs.GLuint,_cs.GLuint,_cs.GLenum,arrays.GLuint64Array) def glMulticastGetQueryObjectui64vNV(gpu,id,pname,params):pass @_f @_p.types(None,_cs.GLuint,_cs.GLuint,_cs.GLenum,arrays.GLuintArray) def glMulticastGetQueryObjectuivNV(gpu,id,pname,params):pass @_f @_p.types(None,_cs.GLuint,_cs.GLbitfield) def glMulticastWaitSyncNV(signalGpu,waitGpuMask):pass @_f @_p.types(None,_cs.GLbitfield) def glRenderGpuMaskNV(mask):pass