'''Autogenerated by xml_generate script, do not edit!''' from OpenGL import platform as _p, arrays # Code generation uses this from OpenGL.raw.GL import _types as _cs # End users want this... from OpenGL.raw.GL._types import * from OpenGL.raw.GL import _errors from OpenGL.constant import Constant as _C import ctypes _EXTENSION_NAME = 'GL_ARB_vertex_attrib_64bit' def _f( function ): return _p.createFunction( function,_p.PLATFORM.GL,'GL_ARB_vertex_attrib_64bit',error_checker=_errors._error_checker) GL_DOUBLE_MAT2=_C('GL_DOUBLE_MAT2',0x8F46) GL_DOUBLE_MAT2x3=_C('GL_DOUBLE_MAT2x3',0x8F49) GL_DOUBLE_MAT2x4=_C('GL_DOUBLE_MAT2x4',0x8F4A) GL_DOUBLE_MAT3=_C('GL_DOUBLE_MAT3',0x8F47) GL_DOUBLE_MAT3x2=_C('GL_DOUBLE_MAT3x2',0x8F4B) GL_DOUBLE_MAT3x4=_C('GL_DOUBLE_MAT3x4',0x8F4C) GL_DOUBLE_MAT4=_C('GL_DOUBLE_MAT4',0x8F48) GL_DOUBLE_MAT4x2=_C('GL_DOUBLE_MAT4x2',0x8F4D) GL_DOUBLE_MAT4x3=_C('GL_DOUBLE_MAT4x3',0x8F4E) GL_DOUBLE_VEC2=_C('GL_DOUBLE_VEC2',0x8FFC) GL_DOUBLE_VEC3=_C('GL_DOUBLE_VEC3',0x8FFD) GL_DOUBLE_VEC4=_C('GL_DOUBLE_VEC4',0x8FFE) GL_RGB32I=_C('GL_RGB32I',0x8D83) @_f @_p.types(None,_cs.GLuint,_cs.GLenum,arrays.GLdoubleArray) def glGetVertexAttribLdv(index,pname,params):pass @_f @_p.types(None,_cs.GLuint,_cs.GLdouble) def glVertexAttribL1d(index,x):pass @_f @_p.types(None,_cs.GLuint,arrays.GLdoubleArray) def glVertexAttribL1dv(index,v):pass @_f @_p.types(None,_cs.GLuint,_cs.GLdouble,_cs.GLdouble) def glVertexAttribL2d(index,x,y):pass @_f @_p.types(None,_cs.GLuint,arrays.GLdoubleArray) def glVertexAttribL2dv(index,v):pass @_f @_p.types(None,_cs.GLuint,_cs.GLdouble,_cs.GLdouble,_cs.GLdouble) def glVertexAttribL3d(index,x,y,z):pass @_f @_p.types(None,_cs.GLuint,arrays.GLdoubleArray) def glVertexAttribL3dv(index,v):pass @_f @_p.types(None,_cs.GLuint,_cs.GLdouble,_cs.GLdouble,_cs.GLdouble,_cs.GLdouble) def glVertexAttribL4d(index,x,y,z,w):pass @_f @_p.types(None,_cs.GLuint,arrays.GLdoubleArray) def glVertexAttribL4dv(index,v):pass @_f @_p.types(None,_cs.GLuint,_cs.GLint,_cs.GLenum,_cs.GLsizei,ctypes.c_void_p) def glVertexAttribLPointer(index,size,type,stride,pointer):pass