'''Autogenerated by xml_generate script, do not edit!''' from OpenGL import platform as _p, arrays # Code generation uses this from OpenGL.raw.GL import _types as _cs # End users want this... from OpenGL.raw.GL._types import * from OpenGL.raw.GL import _errors from OpenGL.constant import Constant as _C import ctypes _EXTENSION_NAME = 'GL_ARB_texture_cube_map' def _f( function ): return _p.createFunction( function,_p.PLATFORM.GL,'GL_ARB_texture_cube_map',error_checker=_errors._error_checker) GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB=_C('GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB',0x851C) GL_NORMAL_MAP_ARB=_C('GL_NORMAL_MAP_ARB',0x8511) GL_PROXY_TEXTURE_CUBE_MAP_ARB=_C('GL_PROXY_TEXTURE_CUBE_MAP_ARB',0x851B) GL_REFLECTION_MAP_ARB=_C('GL_REFLECTION_MAP_ARB',0x8512) GL_TEXTURE_BINDING_CUBE_MAP_ARB=_C('GL_TEXTURE_BINDING_CUBE_MAP_ARB',0x8514) GL_TEXTURE_CUBE_MAP_ARB=_C('GL_TEXTURE_CUBE_MAP_ARB',0x8513) GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB=_C('GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB',0x8516) GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB=_C('GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB',0x8518) GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB=_C('GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB',0x851A) GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB=_C('GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB',0x8515) GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB=_C('GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB',0x8517) GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB=_C('GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB',0x8519)