'''Autogenerated by xml_generate script, do not edit!''' from OpenGL import platform as _p, arrays # Code generation uses this from OpenGL.raw.GL import _types as _cs # End users want this... from OpenGL.raw.GL._types import * from OpenGL.raw.GL import _errors from OpenGL.constant import Constant as _C import ctypes _EXTENSION_NAME = 'GL_ARB_shader_atomic_counters' def _f( function ): return _p.createFunction( function,_p.PLATFORM.GL,'GL_ARB_shader_atomic_counters',error_checker=_errors._error_checker) GL_ACTIVE_ATOMIC_COUNTER_BUFFERS=_C('GL_ACTIVE_ATOMIC_COUNTER_BUFFERS',0x92D9) GL_ATOMIC_COUNTER_BUFFER=_C('GL_ATOMIC_COUNTER_BUFFER',0x92C0) GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS=_C('GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS',0x92C5) GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES=_C('GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES',0x92C6) GL_ATOMIC_COUNTER_BUFFER_BINDING=_C('GL_ATOMIC_COUNTER_BUFFER_BINDING',0x92C1) GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE=_C('GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE',0x92C4) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER=_C('GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER',0x92CB) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER=_C('GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER',0x92CA) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER=_C('GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER',0x92C8) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER=_C('GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER',0x92C9) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER=_C('GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER',0x92C7) GL_ATOMIC_COUNTER_BUFFER_SIZE=_C('GL_ATOMIC_COUNTER_BUFFER_SIZE',0x92C3) GL_ATOMIC_COUNTER_BUFFER_START=_C('GL_ATOMIC_COUNTER_BUFFER_START',0x92C2) GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS=_C('GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS',0x92DC) GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE=_C('GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE',0x92D8) GL_MAX_COMBINED_ATOMIC_COUNTERS=_C('GL_MAX_COMBINED_ATOMIC_COUNTERS',0x92D7) GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS=_C('GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS',0x92D1) GL_MAX_FRAGMENT_ATOMIC_COUNTERS=_C('GL_MAX_FRAGMENT_ATOMIC_COUNTERS',0x92D6) GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS=_C('GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS',0x92D0) GL_MAX_GEOMETRY_ATOMIC_COUNTERS=_C('GL_MAX_GEOMETRY_ATOMIC_COUNTERS',0x92D5) GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS=_C('GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS',0x92CF) GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS=_C('GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS',0x92D3) GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS=_C('GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS',0x92CD) GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS=_C('GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS',0x92D4) GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS=_C('GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS',0x92CE) GL_MAX_VERTEX_ATOMIC_COUNTERS=_C('GL_MAX_VERTEX_ATOMIC_COUNTERS',0x92D2) GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS=_C('GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS',0x92CC) GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX=_C('GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX',0x92DA) GL_UNSIGNED_INT_ATOMIC_COUNTER=_C('GL_UNSIGNED_INT_ATOMIC_COUNTER',0x92DB) @_f @_p.types(None,_cs.GLuint,_cs.GLuint,_cs.GLenum,arrays.GLintArray) def glGetActiveAtomicCounterBufferiv(program,bufferIndex,pname,params):pass