'''Autogenerated by xml_generate script, do not edit!''' from OpenGL import platform as _p, arrays # Code generation uses this from OpenGL.raw.GL import _types as _cs # End users want this... from OpenGL.raw.GL._types import * from OpenGL.raw.GL import _errors from OpenGL.constant import Constant as _C import ctypes _EXTENSION_NAME = 'GL_ARB_draw_elements_base_vertex' def _f( function ): return _p.createFunction( function,_p.PLATFORM.GL,'GL_ARB_draw_elements_base_vertex',error_checker=_errors._error_checker) @_f @_p.types(None,_cs.GLenum,_cs.GLsizei,_cs.GLenum,ctypes.c_void_p,_cs.GLint) def glDrawElementsBaseVertex(mode,count,type,indices,basevertex):pass @_f @_p.types(None,_cs.GLenum,_cs.GLsizei,_cs.GLenum,ctypes.c_void_p,_cs.GLsizei,_cs.GLint) def glDrawElementsInstancedBaseVertex(mode,count,type,indices,instancecount,basevertex):pass @_f @_p.types(None,_cs.GLenum,_cs.GLuint,_cs.GLuint,_cs.GLsizei,_cs.GLenum,ctypes.c_void_p,_cs.GLint) def glDrawRangeElementsBaseVertex(mode,start,end,count,type,indices,basevertex):pass @_f @_p.types(None,_cs.GLenum,arrays.GLsizeiArray,_cs.GLenum,arrays.GLvoidpArray,_cs.GLsizei,arrays.GLintArray) def glMultiDrawElementsBaseVertex(mode,count,type,indices,drawcount,basevertex):pass