'''Autogenerated by xml_generate script, do not edit!''' from OpenGL import platform as _p, arrays # Code generation uses this from OpenGL.raw.GL import _types as _cs # End users want this... from OpenGL.raw.GL._types import * from OpenGL.raw.GL import _errors from OpenGL.constant import Constant as _C import ctypes _EXTENSION_NAME = 'GL_APPLE_vertex_array_range' def _f( function ): return _p.createFunction( function,_p.PLATFORM.GL,'GL_APPLE_vertex_array_range',error_checker=_errors._error_checker) GL_STORAGE_CACHED_APPLE=_C('GL_STORAGE_CACHED_APPLE',0x85BE) GL_STORAGE_CLIENT_APPLE=_C('GL_STORAGE_CLIENT_APPLE',0x85B4) GL_STORAGE_SHARED_APPLE=_C('GL_STORAGE_SHARED_APPLE',0x85BF) GL_VERTEX_ARRAY_RANGE_APPLE=_C('GL_VERTEX_ARRAY_RANGE_APPLE',0x851D) GL_VERTEX_ARRAY_RANGE_LENGTH_APPLE=_C('GL_VERTEX_ARRAY_RANGE_LENGTH_APPLE',0x851E) GL_VERTEX_ARRAY_RANGE_POINTER_APPLE=_C('GL_VERTEX_ARRAY_RANGE_POINTER_APPLE',0x8521) GL_VERTEX_ARRAY_STORAGE_HINT_APPLE=_C('GL_VERTEX_ARRAY_STORAGE_HINT_APPLE',0x851F) @_f @_p.types(None,_cs.GLsizei,ctypes.c_void_p) def glFlushVertexArrayRangeAPPLE(length,pointer):pass @_f @_p.types(None,_cs.GLenum,_cs.GLint) def glVertexArrayParameteriAPPLE(pname,param):pass @_f @_p.types(None,_cs.GLsizei,ctypes.c_void_p) def glVertexArrayRangeAPPLE(length,pointer):pass