'''OpenGL extension EXT.texture_sRGB_decode This module customises the behaviour of the OpenGL.raw.GLES2.EXT.texture_sRGB_decode to provide a more Python-friendly API Overview (from the spec) The EXT_texture_sRGB extension (promoted to core in OpenGL 2.1) provides a texture format stored in the sRGB color space. Sampling one of these textures will always return the color value decoded into a linear color space. However, an application may wish to sample and retrieve the undecoded sRGB data from the texture and manipulate that directly. This extension adds a Texture Parameter and Sampler Object parameter to allow sRGB textures to be read directly, without decoding. The new parameter, TEXTURE_SRGB_DECODE_EXT controls whether the decoding happens at sample time. It only applies to textures with an internal format that is sRGB and is ignored for all other textures. This value defaults to DECODE_EXT, which indicates the texture should be decoded to linear color space. The official definition of this extension is available here: http://www.opengl.org/registry/specs/EXT/texture_sRGB_decode.txt ''' from OpenGL import platform, constant, arrays from OpenGL import extensions, wrapper import ctypes from OpenGL.raw.GLES2 import _types, _glgets from OpenGL.raw.GLES2.EXT.texture_sRGB_decode import * from OpenGL.raw.GLES2.EXT.texture_sRGB_decode import _EXTENSION_NAME def glInitTextureSrgbDecodeEXT(): '''Return boolean indicating whether this extension is available''' from OpenGL import extensions return extensions.hasGLExtension( _EXTENSION_NAME ) ### END AUTOGENERATED SECTION