'''OpenGL extension EXT.sRGB_write_control This module customises the behaviour of the OpenGL.raw.GLES2.EXT.sRGB_write_control to provide a more Python-friendly API Overview (from the spec) This extension's intent is to expose new functionality which allows an application the ability to decide if the conversion from linear space to sRGB is necessary by enabling or disabling this conversion at framebuffer write or blending time. An application which passes non-linear vector data to a shader may not want the color conversion occurring, and by disabling conversion the application can be simplified, sometimes in very significant and more optimal ways. The official definition of this extension is available here: http://www.opengl.org/registry/specs/EXT/sRGB_write_control.txt ''' from OpenGL import platform, constant, arrays from OpenGL import extensions, wrapper import ctypes from OpenGL.raw.GLES2 import _types, _glgets from OpenGL.raw.GLES2.EXT.sRGB_write_control import * from OpenGL.raw.GLES2.EXT.sRGB_write_control import _EXTENSION_NAME def glInitSrgbWriteControlEXT(): '''Return boolean indicating whether this extension is available''' from OpenGL import extensions return extensions.hasGLExtension( _EXTENSION_NAME ) ### END AUTOGENERATED SECTION