'''OpenGL extension NV.shader_storage_buffer_object This module customises the behaviour of the OpenGL.raw.GL.NV.shader_storage_buffer_object to provide a more Python-friendly API Overview (from the spec) This extension provides assembly language support for shader storage buffers (from the ARB_shader_storage_buffer_object extension) for all program types supported by NV_gpu_program5, including compute programs added by the NV_compute_program5 extension. Assembly programs using this extension can read and write to the memory of buffer objects bound to the binding points provided by ARB_shader_storage_buffer_object. The official definition of this extension is available here: http://www.opengl.org/registry/specs/NV/shader_storage_buffer_object.txt ''' from OpenGL import platform, constant, arrays from OpenGL import extensions, wrapper import ctypes from OpenGL.raw.GL import _types, _glgets from OpenGL.raw.GL.NV.shader_storage_buffer_object import * from OpenGL.raw.GL.NV.shader_storage_buffer_object import _EXTENSION_NAME def glInitShaderStorageBufferObjectNV(): '''Return boolean indicating whether this extension is available''' from OpenGL import extensions return extensions.hasGLExtension( _EXTENSION_NAME ) ### END AUTOGENERATED SECTION