'''OpenGL extension EXT.texture_shadow_lod This module customises the behaviour of the OpenGL.raw.GL.EXT.texture_shadow_lod to provide a more Python-friendly API Overview (from the spec) This extension adds support for various shadow sampler types with texture functions having interactions with the LOD of texture lookups. Modern shading languages support LOD queries for shadow sampler types, but until now the OpenGL Shading Language Specification has excluded multiple texture function overloads involving LOD calculations with various shadow samplers. Shading languages for other APIs do support the equivalent LOD-based texture sampling functions for these types which has made porting between those shading languages to GLSL cumbersome and has required the usage of sub-optimal workarounds. The official definition of this extension is available here: http://www.opengl.org/registry/specs/EXT/texture_shadow_lod.txt ''' from OpenGL import platform, constant, arrays from OpenGL import extensions, wrapper import ctypes from OpenGL.raw.GL import _types, _glgets from OpenGL.raw.GL.EXT.texture_shadow_lod import * from OpenGL.raw.GL.EXT.texture_shadow_lod import _EXTENSION_NAME def glInitTextureShadowLodEXT(): '''Return boolean indicating whether this extension is available''' from OpenGL import extensions return extensions.hasGLExtension( _EXTENSION_NAME ) ### END AUTOGENERATED SECTION