/* * firefly.h * * Copyright (c) 2003-2012, NVIDIA CORPORATION. All rights reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. */ // // Firefly representation/animation // #ifndef __FIREFLY_H #define __FIREFLY_H #include "vector.h" // Global arrays holding firefly data extern float *fPos; extern float *fWings; extern float *fVel; extern float *fColor; extern float *fHsva; // Firefly structure // Has pointers to above arrays which keeps transformation code simpler // (avoids allocating temp arrays) typedef struct { float *pos; float *wings; float *vel; float *c; float range; float *hsva; } Firefly; // Initialization and clean-up void Firefly_global_init(int num); void Firefly_init(Firefly *o, int num); void Firefly_destroy(Firefly *o); void Firefly_global_destroy(void); // Animation and rendering void Firefly_move(Firefly *o); void Firefly_draw(Firefly *o); #endif // __FIREFLY_H