/* * Copyright 2008-2018 NVIDIA Corporation * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ /* * (C) Copyright John Maddock 2000. * * Distributed under the Boost Software License, Version 1.0. * (See accompanying NOTICE file for the complete license) * * For more information, see http://www.boost.org */ #pragma once #include #if defined(_CCCL_IMPLICIT_SYSTEM_HEADER_GCC) # pragma GCC system_header #elif defined(_CCCL_IMPLICIT_SYSTEM_HEADER_CLANG) # pragma clang system_header #elif defined(_CCCL_IMPLICIT_SYSTEM_HEADER_MSVC) # pragma system_header #endif // no system header #include #include THRUST_NAMESPACE_BEGIN namespace detail { template struct depend_on_instantiation { THRUST_INLINE_INTEGRAL_MEMBER_CONSTANT bool value = x; }; #if _CCCL_STD_VER >= 2017 # define THRUST_STATIC_ASSERT(B) static_assert(B) #else # define THRUST_STATIC_ASSERT(B) static_assert(B, "static assertion failed") #endif #define THRUST_STATIC_ASSERT_MSG(B, msg) static_assert(B, msg) } // namespace detail THRUST_NAMESPACE_END