'''Autogenerated by xml_generate script, do not edit!''' from OpenGL import platform as _p, arrays # Code generation uses this from OpenGL.raw.GLES2 import _types as _cs # End users want this... from OpenGL.raw.GLES2._types import * from OpenGL.raw.GLES2 import _errors from OpenGL.constant import Constant as _C import ctypes _EXTENSION_NAME = 'GLES2_QCOM_texture_foveated' def _f( function ): return _p.createFunction( function,_p.PLATFORM.GLES2,'GLES2_QCOM_texture_foveated',error_checker=_errors._error_checker) GL_FOVEATION_ENABLE_BIT_QCOM=_C('GL_FOVEATION_ENABLE_BIT_QCOM',0x00000001) GL_FOVEATION_SCALED_BIN_METHOD_BIT_QCOM=_C('GL_FOVEATION_SCALED_BIN_METHOD_BIT_QCOM',0x00000002) GL_FRAMEBUFFER_INCOMPLETE_FOVEATION_QCOM=_C('GL_FRAMEBUFFER_INCOMPLETE_FOVEATION_QCOM',0x8BFF) GL_TEXTURE_FOVEATED_FEATURE_BITS_QCOM=_C('GL_TEXTURE_FOVEATED_FEATURE_BITS_QCOM',0x8BFB) GL_TEXTURE_FOVEATED_FEATURE_QUERY_QCOM=_C('GL_TEXTURE_FOVEATED_FEATURE_QUERY_QCOM',0x8BFD) GL_TEXTURE_FOVEATED_MIN_PIXEL_DENSITY_QCOM=_C('GL_TEXTURE_FOVEATED_MIN_PIXEL_DENSITY_QCOM',0x8BFC) GL_TEXTURE_FOVEATED_NUM_FOCAL_POINTS_QUERY_QCOM=_C('GL_TEXTURE_FOVEATED_NUM_FOCAL_POINTS_QUERY_QCOM',0x8BFE) @_f @_p.types(None,_cs.GLuint,_cs.GLuint,_cs.GLuint,_cs.GLfloat,_cs.GLfloat,_cs.GLfloat,_cs.GLfloat,_cs.GLfloat) def glTextureFoveationParametersQCOM(texture,layer,focalPoint,focalX,focalY,gainX,gainY,foveaArea):pass