'''Autogenerated by xml_generate script, do not edit!''' from OpenGL import platform as _p, arrays # Code generation uses this from OpenGL.raw.GLES2 import _types as _cs # End users want this... from OpenGL.raw.GLES2._types import * from OpenGL.raw.GLES2 import _errors from OpenGL.constant import Constant as _C import ctypes _EXTENSION_NAME = 'GLES2_ANGLE_depth_texture' def _f( function ): return _p.createFunction( function,_p.PLATFORM.GLES2,'GLES2_ANGLE_depth_texture',error_checker=_errors._error_checker) GL_DEPTH24_STENCIL8_OES=_C('GL_DEPTH24_STENCIL8_OES',0x88F0) GL_DEPTH_COMPONENT=_C('GL_DEPTH_COMPONENT',0x1902) GL_DEPTH_COMPONENT16=_C('GL_DEPTH_COMPONENT16',0x81A5) GL_DEPTH_COMPONENT32_OES=_C('GL_DEPTH_COMPONENT32_OES',0x81A7) GL_DEPTH_STENCIL_OES=_C('GL_DEPTH_STENCIL_OES',0x84F9) GL_UNSIGNED_INT=_C('GL_UNSIGNED_INT',0x1405) GL_UNSIGNED_INT_24_8_OES=_C('GL_UNSIGNED_INT_24_8_OES',0x84FA) GL_UNSIGNED_SHORT=_C('GL_UNSIGNED_SHORT',0x1403)