'''Autogenerated by xml_generate script, do not edit!''' from OpenGL import platform as _p, arrays # Code generation uses this from OpenGL.raw.GL import _types as _cs # End users want this... from OpenGL.raw.GL._types import * from OpenGL.raw.GL import _errors from OpenGL.constant import Constant as _C import ctypes _EXTENSION_NAME = 'GL_SGIX_fragment_lighting' def _f( function ): return _p.createFunction( function,_p.PLATFORM.GL,'GL_SGIX_fragment_lighting',error_checker=_errors._error_checker) GL_CURRENT_RASTER_NORMAL_SGIX=_C('GL_CURRENT_RASTER_NORMAL_SGIX',0x8406) GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX=_C('GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX',0x8402) GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX=_C('GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX',0x8403) GL_FRAGMENT_COLOR_MATERIAL_SGIX=_C('GL_FRAGMENT_COLOR_MATERIAL_SGIX',0x8401) GL_FRAGMENT_LIGHT0_SGIX=_C('GL_FRAGMENT_LIGHT0_SGIX',0x840C) GL_FRAGMENT_LIGHT1_SGIX=_C('GL_FRAGMENT_LIGHT1_SGIX',0x840D) GL_FRAGMENT_LIGHT2_SGIX=_C('GL_FRAGMENT_LIGHT2_SGIX',0x840E) GL_FRAGMENT_LIGHT3_SGIX=_C('GL_FRAGMENT_LIGHT3_SGIX',0x840F) GL_FRAGMENT_LIGHT4_SGIX=_C('GL_FRAGMENT_LIGHT4_SGIX',0x8410) GL_FRAGMENT_LIGHT5_SGIX=_C('GL_FRAGMENT_LIGHT5_SGIX',0x8411) GL_FRAGMENT_LIGHT6_SGIX=_C('GL_FRAGMENT_LIGHT6_SGIX',0x8412) GL_FRAGMENT_LIGHT7_SGIX=_C('GL_FRAGMENT_LIGHT7_SGIX',0x8413) GL_FRAGMENT_LIGHTING_SGIX=_C('GL_FRAGMENT_LIGHTING_SGIX',0x8400) GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX=_C('GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX',0x840A) GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX=_C('GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX',0x8408) GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX=_C('GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX',0x840B) GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX=_C('GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX',0x8409) GL_LIGHT_ENV_MODE_SGIX=_C('GL_LIGHT_ENV_MODE_SGIX',0x8407) GL_MAX_ACTIVE_LIGHTS_SGIX=_C('GL_MAX_ACTIVE_LIGHTS_SGIX',0x8405) GL_MAX_FRAGMENT_LIGHTS_SGIX=_C('GL_MAX_FRAGMENT_LIGHTS_SGIX',0x8404) @_f @_p.types(None,_cs.GLenum,_cs.GLenum) def glFragmentColorMaterialSGIX(face,mode):pass @_f @_p.types(None,_cs.GLenum,_cs.GLfloat) def glFragmentLightModelfSGIX(pname,param):pass @_f @_p.types(None,_cs.GLenum,arrays.GLfloatArray) def glFragmentLightModelfvSGIX(pname,params):pass @_f @_p.types(None,_cs.GLenum,_cs.GLint) def glFragmentLightModeliSGIX(pname,param):pass @_f @_p.types(None,_cs.GLenum,arrays.GLintArray) def glFragmentLightModelivSGIX(pname,params):pass @_f @_p.types(None,_cs.GLenum,_cs.GLenum,_cs.GLfloat) def glFragmentLightfSGIX(light,pname,param):pass @_f @_p.types(None,_cs.GLenum,_cs.GLenum,arrays.GLfloatArray) def glFragmentLightfvSGIX(light,pname,params):pass @_f @_p.types(None,_cs.GLenum,_cs.GLenum,_cs.GLint) def glFragmentLightiSGIX(light,pname,param):pass @_f @_p.types(None,_cs.GLenum,_cs.GLenum,arrays.GLintArray) def glFragmentLightivSGIX(light,pname,params):pass @_f @_p.types(None,_cs.GLenum,_cs.GLenum,_cs.GLfloat) def glFragmentMaterialfSGIX(face,pname,param):pass @_f @_p.types(None,_cs.GLenum,_cs.GLenum,arrays.GLfloatArray) def glFragmentMaterialfvSGIX(face,pname,params):pass @_f @_p.types(None,_cs.GLenum,_cs.GLenum,_cs.GLint) def glFragmentMaterialiSGIX(face,pname,param):pass @_f @_p.types(None,_cs.GLenum,_cs.GLenum,arrays.GLintArray) def glFragmentMaterialivSGIX(face,pname,params):pass @_f @_p.types(None,_cs.GLenum,_cs.GLenum,arrays.GLfloatArray) def glGetFragmentLightfvSGIX(light,pname,params):pass @_f @_p.types(None,_cs.GLenum,_cs.GLenum,arrays.GLintArray) def glGetFragmentLightivSGIX(light,pname,params):pass @_f @_p.types(None,_cs.GLenum,_cs.GLenum,arrays.GLfloatArray) def glGetFragmentMaterialfvSGIX(face,pname,params):pass @_f @_p.types(None,_cs.GLenum,_cs.GLenum,arrays.GLintArray) def glGetFragmentMaterialivSGIX(face,pname,params):pass @_f @_p.types(None,_cs.GLenum,_cs.GLint) def glLightEnviSGIX(pname,param):pass