'''Autogenerated by xml_generate script, do not edit!''' from OpenGL import platform as _p, arrays # Code generation uses this from OpenGL.raw.GL import _types as _cs # End users want this... from OpenGL.raw.GL._types import * from OpenGL.raw.GL import _errors from OpenGL.constant import Constant as _C import ctypes _EXTENSION_NAME = 'GL_PGI_vertex_hints' def _f( function ): return _p.createFunction( function,_p.PLATFORM.GL,'GL_PGI_vertex_hints',error_checker=_errors._error_checker) GL_COLOR3_BIT_PGI=_C('GL_COLOR3_BIT_PGI',0x00010000) GL_COLOR4_BIT_PGI=_C('GL_COLOR4_BIT_PGI',0x00020000) GL_EDGEFLAG_BIT_PGI=_C('GL_EDGEFLAG_BIT_PGI',0x00040000) GL_INDEX_BIT_PGI=_C('GL_INDEX_BIT_PGI',0x00080000) GL_MATERIAL_SIDE_HINT_PGI=_C('GL_MATERIAL_SIDE_HINT_PGI',0x1A22C) GL_MAT_AMBIENT_AND_DIFFUSE_BIT_PGI=_C('GL_MAT_AMBIENT_AND_DIFFUSE_BIT_PGI',0x00200000) GL_MAT_AMBIENT_BIT_PGI=_C('GL_MAT_AMBIENT_BIT_PGI',0x00100000) GL_MAT_COLOR_INDEXES_BIT_PGI=_C('GL_MAT_COLOR_INDEXES_BIT_PGI',0x01000000) GL_MAT_DIFFUSE_BIT_PGI=_C('GL_MAT_DIFFUSE_BIT_PGI',0x00400000) GL_MAT_EMISSION_BIT_PGI=_C('GL_MAT_EMISSION_BIT_PGI',0x00800000) GL_MAT_SHININESS_BIT_PGI=_C('GL_MAT_SHININESS_BIT_PGI',0x02000000) GL_MAT_SPECULAR_BIT_PGI=_C('GL_MAT_SPECULAR_BIT_PGI',0x04000000) GL_MAX_VERTEX_HINT_PGI=_C('GL_MAX_VERTEX_HINT_PGI',0x1A22D) GL_NORMAL_BIT_PGI=_C('GL_NORMAL_BIT_PGI',0x08000000) GL_TEXCOORD1_BIT_PGI=_C('GL_TEXCOORD1_BIT_PGI',0x10000000) GL_TEXCOORD2_BIT_PGI=_C('GL_TEXCOORD2_BIT_PGI',0x20000000) GL_TEXCOORD3_BIT_PGI=_C('GL_TEXCOORD3_BIT_PGI',0x40000000) GL_TEXCOORD4_BIT_PGI=_C('GL_TEXCOORD4_BIT_PGI',0x80000000) GL_VERTEX23_BIT_PGI=_C('GL_VERTEX23_BIT_PGI',0x00000004) GL_VERTEX4_BIT_PGI=_C('GL_VERTEX4_BIT_PGI',0x00000008) GL_VERTEX_CONSISTENT_HINT_PGI=_C('GL_VERTEX_CONSISTENT_HINT_PGI',0x1A22B) GL_VERTEX_DATA_HINT_PGI=_C('GL_VERTEX_DATA_HINT_PGI',0x1A22A)