'''Autogenerated by xml_generate script, do not edit!''' from OpenGL import platform as _p, arrays # Code generation uses this from OpenGL.raw.GL import _types as _cs # End users want this... from OpenGL.raw.GL._types import * from OpenGL.raw.GL import _errors from OpenGL.constant import Constant as _C import ctypes _EXTENSION_NAME = 'GL_INTEL_parallel_arrays' def _f( function ): return _p.createFunction( function,_p.PLATFORM.GL,'GL_INTEL_parallel_arrays',error_checker=_errors._error_checker) GL_COLOR_ARRAY_PARALLEL_POINTERS_INTEL=_C('GL_COLOR_ARRAY_PARALLEL_POINTERS_INTEL',0x83F7) GL_NORMAL_ARRAY_PARALLEL_POINTERS_INTEL=_C('GL_NORMAL_ARRAY_PARALLEL_POINTERS_INTEL',0x83F6) GL_PARALLEL_ARRAYS_INTEL=_C('GL_PARALLEL_ARRAYS_INTEL',0x83F4) GL_TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL=_C('GL_TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL',0x83F8) GL_VERTEX_ARRAY_PARALLEL_POINTERS_INTEL=_C('GL_VERTEX_ARRAY_PARALLEL_POINTERS_INTEL',0x83F5) @_f @_p.types(None,_cs.GLint,_cs.GLenum,arrays.GLvoidpArray) def glColorPointervINTEL(size,type,pointer):pass @_f @_p.types(None,_cs.GLenum,arrays.GLvoidpArray) def glNormalPointervINTEL(type,pointer):pass @_f @_p.types(None,_cs.GLint,_cs.GLenum,arrays.GLvoidpArray) def glTexCoordPointervINTEL(size,type,pointer):pass @_f @_p.types(None,_cs.GLint,_cs.GLenum,arrays.GLvoidpArray) def glVertexPointervINTEL(size,type,pointer):pass