'''Autogenerated by xml_generate script, do not edit!''' from OpenGL import platform as _p, arrays # Code generation uses this from OpenGL.raw.GL import _types as _cs # End users want this... from OpenGL.raw.GL._types import * from OpenGL.raw.GL import _errors from OpenGL.constant import Constant as _C import ctypes _EXTENSION_NAME = 'GL_EXT_texture_array' def _f( function ): return _p.createFunction( function,_p.PLATFORM.GL,'GL_EXT_texture_array',error_checker=_errors._error_checker) GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT=_C('GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT',0x884E) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT=_C('GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT',0x8CD4) GL_MAX_ARRAY_TEXTURE_LAYERS_EXT=_C('GL_MAX_ARRAY_TEXTURE_LAYERS_EXT',0x88FF) GL_PROXY_TEXTURE_1D_ARRAY_EXT=_C('GL_PROXY_TEXTURE_1D_ARRAY_EXT',0x8C19) GL_PROXY_TEXTURE_2D_ARRAY_EXT=_C('GL_PROXY_TEXTURE_2D_ARRAY_EXT',0x8C1B) GL_TEXTURE_1D_ARRAY_EXT=_C('GL_TEXTURE_1D_ARRAY_EXT',0x8C18) GL_TEXTURE_2D_ARRAY_EXT=_C('GL_TEXTURE_2D_ARRAY_EXT',0x8C1A) GL_TEXTURE_BINDING_1D_ARRAY_EXT=_C('GL_TEXTURE_BINDING_1D_ARRAY_EXT',0x8C1C) GL_TEXTURE_BINDING_2D_ARRAY_EXT=_C('GL_TEXTURE_BINDING_2D_ARRAY_EXT',0x8C1D) @_f @_p.types(None,_cs.GLenum,_cs.GLenum,_cs.GLuint,_cs.GLint,_cs.GLint) def glFramebufferTextureLayerEXT(target,attachment,texture,level,layer):pass