'''Autogenerated by xml_generate script, do not edit!''' from OpenGL import platform as _p, arrays # Code generation uses this from OpenGL.raw.GL import _types as _cs # End users want this... from OpenGL.raw.GL._types import * from OpenGL.raw.GL import _errors from OpenGL.constant import Constant as _C import ctypes _EXTENSION_NAME = 'GL_EXT_light_texture' def _f( function ): return _p.createFunction( function,_p.PLATFORM.GL,'GL_EXT_light_texture',error_checker=_errors._error_checker) GL_ATTENUATION_EXT=_C('GL_ATTENUATION_EXT',0x834D) GL_FRAGMENT_COLOR_EXT=_C('GL_FRAGMENT_COLOR_EXT',0x834C) GL_FRAGMENT_DEPTH_EXT=_C('GL_FRAGMENT_DEPTH_EXT',0x8452) GL_FRAGMENT_MATERIAL_EXT=_C('GL_FRAGMENT_MATERIAL_EXT',0x8349) GL_FRAGMENT_NORMAL_EXT=_C('GL_FRAGMENT_NORMAL_EXT',0x834A) GL_SHADOW_ATTENUATION_EXT=_C('GL_SHADOW_ATTENUATION_EXT',0x834E) GL_TEXTURE_APPLICATION_MODE_EXT=_C('GL_TEXTURE_APPLICATION_MODE_EXT',0x834F) GL_TEXTURE_LIGHT_EXT=_C('GL_TEXTURE_LIGHT_EXT',0x8350) GL_TEXTURE_MATERIAL_FACE_EXT=_C('GL_TEXTURE_MATERIAL_FACE_EXT',0x8351) GL_TEXTURE_MATERIAL_PARAMETER_EXT=_C('GL_TEXTURE_MATERIAL_PARAMETER_EXT',0x8352) @_f @_p.types(None,_cs.GLenum) def glApplyTextureEXT(mode):pass @_f @_p.types(None,_cs.GLenum) def glTextureLightEXT(pname):pass @_f @_p.types(None,_cs.GLenum,_cs.GLenum) def glTextureMaterialEXT(face,mode):pass