'''Autogenerated by xml_generate script, do not edit!''' from OpenGL import platform as _p, arrays # Code generation uses this from OpenGL.raw.GL import _types as _cs # End users want this... from OpenGL.raw.GL._types import * from OpenGL.raw.GL import _errors from OpenGL.constant import Constant as _C import ctypes _EXTENSION_NAME = 'GL_ARB_texture_float' def _f( function ): return _p.createFunction( function,_p.PLATFORM.GL,'GL_ARB_texture_float',error_checker=_errors._error_checker) GL_ALPHA16F_ARB=_C('GL_ALPHA16F_ARB',0x881C) GL_ALPHA32F_ARB=_C('GL_ALPHA32F_ARB',0x8816) GL_INTENSITY16F_ARB=_C('GL_INTENSITY16F_ARB',0x881D) GL_INTENSITY32F_ARB=_C('GL_INTENSITY32F_ARB',0x8817) GL_LUMINANCE16F_ARB=_C('GL_LUMINANCE16F_ARB',0x881E) GL_LUMINANCE32F_ARB=_C('GL_LUMINANCE32F_ARB',0x8818) GL_LUMINANCE_ALPHA16F_ARB=_C('GL_LUMINANCE_ALPHA16F_ARB',0x881F) GL_LUMINANCE_ALPHA32F_ARB=_C('GL_LUMINANCE_ALPHA32F_ARB',0x8819) GL_RGB16F_ARB=_C('GL_RGB16F_ARB',0x881B) GL_RGB32F_ARB=_C('GL_RGB32F_ARB',0x8815) GL_RGBA16F_ARB=_C('GL_RGBA16F_ARB',0x881A) GL_RGBA32F_ARB=_C('GL_RGBA32F_ARB',0x8814) GL_TEXTURE_ALPHA_TYPE_ARB=_C('GL_TEXTURE_ALPHA_TYPE_ARB',0x8C13) GL_TEXTURE_BLUE_TYPE_ARB=_C('GL_TEXTURE_BLUE_TYPE_ARB',0x8C12) GL_TEXTURE_DEPTH_TYPE_ARB=_C('GL_TEXTURE_DEPTH_TYPE_ARB',0x8C16) GL_TEXTURE_GREEN_TYPE_ARB=_C('GL_TEXTURE_GREEN_TYPE_ARB',0x8C11) GL_TEXTURE_INTENSITY_TYPE_ARB=_C('GL_TEXTURE_INTENSITY_TYPE_ARB',0x8C15) GL_TEXTURE_LUMINANCE_TYPE_ARB=_C('GL_TEXTURE_LUMINANCE_TYPE_ARB',0x8C14) GL_TEXTURE_RED_TYPE_ARB=_C('GL_TEXTURE_RED_TYPE_ARB',0x8C10) GL_UNSIGNED_NORMALIZED_ARB=_C('GL_UNSIGNED_NORMALIZED_ARB',0x8C17)