'''OpenGL extension EXT.texture_snorm This module customises the behaviour of the OpenGL.raw.GL.EXT.texture_snorm to provide a more Python-friendly API Overview (from the spec) Fixed-point textures in unextended OpenGL have integer components, but those values are taken to represent floating-point values in the range [0.0,1.0]. These integer components are considered "unsigned normalized" integers. When such a texture is accessed by a shader or by fixed-function fragment processing, floating-point values are returned in the range [0.0,1.0]. This extension provides a set of new "signed normalized" integer texture formats. These are taken to represent a floating-point value in the range [-1.0,1.0] with an exact 0.0. The official definition of this extension is available here: http://www.opengl.org/registry/specs/EXT/texture_snorm.txt ''' from OpenGL import platform, constant, arrays from OpenGL import extensions, wrapper import ctypes from OpenGL.raw.GL import _types, _glgets from OpenGL.raw.GL.EXT.texture_snorm import * from OpenGL.raw.GL.EXT.texture_snorm import _EXTENSION_NAME def glInitTextureSnormEXT(): '''Return boolean indicating whether this extension is available''' from OpenGL import extensions return extensions.hasGLExtension( _EXTENSION_NAME ) ### END AUTOGENERATED SECTION