'''OpenGL extension ARB.transpose_matrix This module customises the behaviour of the OpenGL.raw.GL.ARB.transpose_matrix to provide a more Python-friendly API Overview (from the spec) New functions and tokens are added allowing application matrices stored in row major order rather than column major order to be transferred to the OpenGL implementation. This allows an application to use standard C-language 2-dimensional arrays (m[row][col]) and have the array indices match the expected matrix row and column indexes. These arrays are referred to as transpose matrices since they are the transpose of the standard matrices passed to OpenGL. This extension adds an interface for transfering data to and from the OpenGL pipeline, it does not change any OpenGL processing or imply any changes in state representation. The official definition of this extension is available here: http://www.opengl.org/registry/specs/ARB/transpose_matrix.txt ''' from OpenGL import platform, constant, arrays from OpenGL import extensions, wrapper import ctypes from OpenGL.raw.GL import _types, _glgets from OpenGL.raw.GL.ARB.transpose_matrix import * from OpenGL.raw.GL.ARB.transpose_matrix import _EXTENSION_NAME def glInitTransposeMatrixARB(): '''Return boolean indicating whether this extension is available''' from OpenGL import extensions return extensions.hasGLExtension( _EXTENSION_NAME ) glLoadTransposeMatrixfARB=wrapper.wrapper(glLoadTransposeMatrixfARB).setInputArraySize( 'm', 16 ) glLoadTransposeMatrixdARB=wrapper.wrapper(glLoadTransposeMatrixdARB).setInputArraySize( 'm', 16 ) glMultTransposeMatrixfARB=wrapper.wrapper(glMultTransposeMatrixfARB).setInputArraySize( 'm', 16 ) glMultTransposeMatrixdARB=wrapper.wrapper(glMultTransposeMatrixdARB).setInputArraySize( 'm', 16 ) ### END AUTOGENERATED SECTION