'''Autogenerated by xml_generate script, do not edit!''' from OpenGL import platform as _p, arrays # Code generation uses this from OpenGL.raw.GLES2 import _types as _cs # End users want this... from OpenGL.raw.GLES2._types import * from OpenGL.raw.GLES2 import _errors from OpenGL.constant import Constant as _C import ctypes _EXTENSION_NAME = 'GLES2_OES_draw_buffers_indexed' def _f( function ): return _p.createFunction( function,_p.PLATFORM.GLES2,'GLES2_OES_draw_buffers_indexed',error_checker=_errors._error_checker) GL_BLEND=_C('GL_BLEND',0x0BE2) GL_BLEND_DST_ALPHA=_C('GL_BLEND_DST_ALPHA',0x80CA) GL_BLEND_DST_RGB=_C('GL_BLEND_DST_RGB',0x80C8) GL_BLEND_EQUATION_ALPHA=_C('GL_BLEND_EQUATION_ALPHA',0x883D) GL_BLEND_EQUATION_RGB=_C('GL_BLEND_EQUATION_RGB',0x8009) GL_BLEND_SRC_ALPHA=_C('GL_BLEND_SRC_ALPHA',0x80CB) GL_BLEND_SRC_RGB=_C('GL_BLEND_SRC_RGB',0x80C9) GL_COLOR_WRITEMASK=_C('GL_COLOR_WRITEMASK',0x0C23) GL_CONSTANT_ALPHA=_C('GL_CONSTANT_ALPHA',0x8003) GL_CONSTANT_COLOR=_C('GL_CONSTANT_COLOR',0x8001) GL_DST_ALPHA=_C('GL_DST_ALPHA',0x0304) GL_DST_COLOR=_C('GL_DST_COLOR',0x0306) GL_FUNC_ADD=_C('GL_FUNC_ADD',0x8006) GL_FUNC_REVERSE_SUBTRACT=_C('GL_FUNC_REVERSE_SUBTRACT',0x800B) GL_FUNC_SUBTRACT=_C('GL_FUNC_SUBTRACT',0x800A) GL_MAX=_C('GL_MAX',0x8008) GL_MIN=_C('GL_MIN',0x8007) GL_ONE=_C('GL_ONE',1) GL_ONE_MINUS_CONSTANT_ALPHA=_C('GL_ONE_MINUS_CONSTANT_ALPHA',0x8004) GL_ONE_MINUS_CONSTANT_COLOR=_C('GL_ONE_MINUS_CONSTANT_COLOR',0x8002) GL_ONE_MINUS_DST_ALPHA=_C('GL_ONE_MINUS_DST_ALPHA',0x0305) GL_ONE_MINUS_DST_COLOR=_C('GL_ONE_MINUS_DST_COLOR',0x0307) GL_ONE_MINUS_SRC_ALPHA=_C('GL_ONE_MINUS_SRC_ALPHA',0x0303) GL_ONE_MINUS_SRC_COLOR=_C('GL_ONE_MINUS_SRC_COLOR',0x0301) GL_SRC_ALPHA=_C('GL_SRC_ALPHA',0x0302) GL_SRC_ALPHA_SATURATE=_C('GL_SRC_ALPHA_SATURATE',0x0308) GL_SRC_COLOR=_C('GL_SRC_COLOR',0x0300) GL_ZERO=_C('GL_ZERO',0) @_f @_p.types(None,_cs.GLuint,_cs.GLenum,_cs.GLenum) def glBlendEquationSeparateiOES(buf,modeRGB,modeAlpha):pass @_f @_p.types(None,_cs.GLuint,_cs.GLenum) def glBlendEquationiOES(buf,mode):pass @_f @_p.types(None,_cs.GLuint,_cs.GLenum,_cs.GLenum,_cs.GLenum,_cs.GLenum) def glBlendFuncSeparateiOES(buf,srcRGB,dstRGB,srcAlpha,dstAlpha):pass @_f @_p.types(None,_cs.GLuint,_cs.GLenum,_cs.GLenum) def glBlendFunciOES(buf,src,dst):pass @_f @_p.types(None,_cs.GLuint,_cs.GLboolean,_cs.GLboolean,_cs.GLboolean,_cs.GLboolean) def glColorMaskiOES(index,r,g,b,a):pass @_f @_p.types(None,_cs.GLenum,_cs.GLuint) def glDisableiOES(target,index):pass @_f @_p.types(None,_cs.GLenum,_cs.GLuint) def glEnableiOES(target,index):pass @_f @_p.types(_cs.GLboolean,_cs.GLenum,_cs.GLuint) def glIsEnablediOES(target,index):pass