'''Autogenerated by xml_generate script, do not edit!''' from OpenGL import platform as _p, arrays # Code generation uses this from OpenGL.raw.GLES2 import _types as _cs # End users want this... from OpenGL.raw.GLES2._types import * from OpenGL.raw.GLES2 import _errors from OpenGL.constant import Constant as _C import ctypes _EXTENSION_NAME = 'GLES2_ANGLE_translated_shader_source' def _f( function ): return _p.createFunction( function,_p.PLATFORM.GLES2,'GLES2_ANGLE_translated_shader_source',error_checker=_errors._error_checker) GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE=_C('GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE',0x93A0) @_f @_p.types(None,_cs.GLuint,_cs.GLsizei,arrays.GLsizeiArray,arrays.GLcharArray) def glGetTranslatedShaderSourceANGLE(shader,bufsize,length,source):pass