'''Autogenerated by xml_generate script, do not edit!''' from OpenGL import platform as _p, arrays # Code generation uses this from OpenGL.raw.GLES1 import _types as _cs # End users want this... from OpenGL.raw.GLES1._types import * from OpenGL.raw.GLES1 import _errors from OpenGL.constant import Constant as _C import ctypes _EXTENSION_NAME = 'GLES1_APPLE_framebuffer_multisample' def _f( function ): return _p.createFunction( function,_p.PLATFORM.GLES1,'GLES1_APPLE_framebuffer_multisample',error_checker=_errors._error_checker) GL_DRAW_FRAMEBUFFER_APPLE=_C('GL_DRAW_FRAMEBUFFER_APPLE',0x8CA9) GL_DRAW_FRAMEBUFFER_BINDING_APPLE=_C('GL_DRAW_FRAMEBUFFER_BINDING_APPLE',0x8CA6) GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_APPLE=_C('GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_APPLE',0x8D56) GL_MAX_SAMPLES_APPLE=_C('GL_MAX_SAMPLES_APPLE',0x8D57) GL_READ_FRAMEBUFFER_APPLE=_C('GL_READ_FRAMEBUFFER_APPLE',0x8CA8) GL_READ_FRAMEBUFFER_BINDING_APPLE=_C('GL_READ_FRAMEBUFFER_BINDING_APPLE',0x8CAA) GL_RENDERBUFFER_SAMPLES_APPLE=_C('GL_RENDERBUFFER_SAMPLES_APPLE',0x8CAB) @_f @_p.types(None,_cs.GLenum,_cs.GLsizei,_cs.GLenum,_cs.GLsizei,_cs.GLsizei) def glRenderbufferStorageMultisampleAPPLE(target,samples,internalformat,width,height):pass @_f @_p.types(None,) def glResolveMultisampleFramebufferAPPLE():pass