'''Autogenerated by xml_generate script, do not edit!''' from OpenGL import platform as _p, arrays # Code generation uses this from OpenGL.raw.GL import _types as _cs # End users want this... from OpenGL.raw.GL._types import * from OpenGL.raw.GL import _errors from OpenGL.constant import Constant as _C import ctypes _EXTENSION_NAME = 'GL_VERSION_GL_1_2' def _f( function ): return _p.createFunction( function,_p.PLATFORM.GL,'GL_VERSION_GL_1_2',error_checker=_errors._error_checker) GL_ALIASED_LINE_WIDTH_RANGE=_C('GL_ALIASED_LINE_WIDTH_RANGE',0x846E) GL_ALIASED_POINT_SIZE_RANGE=_C('GL_ALIASED_POINT_SIZE_RANGE',0x846D) GL_BGR=_C('GL_BGR',0x80E0) GL_BGRA=_C('GL_BGRA',0x80E1) GL_CLAMP_TO_EDGE=_C('GL_CLAMP_TO_EDGE',0x812F) GL_LIGHT_MODEL_COLOR_CONTROL=_C('GL_LIGHT_MODEL_COLOR_CONTROL',0x81F8) GL_MAX_3D_TEXTURE_SIZE=_C('GL_MAX_3D_TEXTURE_SIZE',0x8073) GL_MAX_ELEMENTS_INDICES=_C('GL_MAX_ELEMENTS_INDICES',0x80E9) GL_MAX_ELEMENTS_VERTICES=_C('GL_MAX_ELEMENTS_VERTICES',0x80E8) GL_PACK_IMAGE_HEIGHT=_C('GL_PACK_IMAGE_HEIGHT',0x806C) GL_PACK_SKIP_IMAGES=_C('GL_PACK_SKIP_IMAGES',0x806B) GL_PROXY_TEXTURE_3D=_C('GL_PROXY_TEXTURE_3D',0x8070) GL_RESCALE_NORMAL=_C('GL_RESCALE_NORMAL',0x803A) GL_SEPARATE_SPECULAR_COLOR=_C('GL_SEPARATE_SPECULAR_COLOR',0x81FA) GL_SINGLE_COLOR=_C('GL_SINGLE_COLOR',0x81F9) GL_SMOOTH_LINE_WIDTH_GRANULARITY=_C('GL_SMOOTH_LINE_WIDTH_GRANULARITY',0x0B23) GL_SMOOTH_LINE_WIDTH_RANGE=_C('GL_SMOOTH_LINE_WIDTH_RANGE',0x0B22) GL_SMOOTH_POINT_SIZE_GRANULARITY=_C('GL_SMOOTH_POINT_SIZE_GRANULARITY',0x0B13) GL_SMOOTH_POINT_SIZE_RANGE=_C('GL_SMOOTH_POINT_SIZE_RANGE',0x0B12) GL_TEXTURE_3D=_C('GL_TEXTURE_3D',0x806F) GL_TEXTURE_BASE_LEVEL=_C('GL_TEXTURE_BASE_LEVEL',0x813C) GL_TEXTURE_BINDING_3D=_C('GL_TEXTURE_BINDING_3D',0x806A) GL_TEXTURE_DEPTH=_C('GL_TEXTURE_DEPTH',0x8071) GL_TEXTURE_MAX_LEVEL=_C('GL_TEXTURE_MAX_LEVEL',0x813D) GL_TEXTURE_MAX_LOD=_C('GL_TEXTURE_MAX_LOD',0x813B) GL_TEXTURE_MIN_LOD=_C('GL_TEXTURE_MIN_LOD',0x813A) GL_TEXTURE_WRAP_R=_C('GL_TEXTURE_WRAP_R',0x8072) GL_UNPACK_IMAGE_HEIGHT=_C('GL_UNPACK_IMAGE_HEIGHT',0x806E) GL_UNPACK_SKIP_IMAGES=_C('GL_UNPACK_SKIP_IMAGES',0x806D) GL_UNSIGNED_BYTE_2_3_3_REV=_C('GL_UNSIGNED_BYTE_2_3_3_REV',0x8362) GL_UNSIGNED_BYTE_3_3_2=_C('GL_UNSIGNED_BYTE_3_3_2',0x8032) GL_UNSIGNED_INT_10_10_10_2=_C('GL_UNSIGNED_INT_10_10_10_2',0x8036) GL_UNSIGNED_INT_2_10_10_10_REV=_C('GL_UNSIGNED_INT_2_10_10_10_REV',0x8368) GL_UNSIGNED_INT_8_8_8_8=_C('GL_UNSIGNED_INT_8_8_8_8',0x8035) GL_UNSIGNED_INT_8_8_8_8_REV=_C('GL_UNSIGNED_INT_8_8_8_8_REV',0x8367) GL_UNSIGNED_SHORT_1_5_5_5_REV=_C('GL_UNSIGNED_SHORT_1_5_5_5_REV',0x8366) GL_UNSIGNED_SHORT_4_4_4_4=_C('GL_UNSIGNED_SHORT_4_4_4_4',0x8033) GL_UNSIGNED_SHORT_4_4_4_4_REV=_C('GL_UNSIGNED_SHORT_4_4_4_4_REV',0x8365) GL_UNSIGNED_SHORT_5_5_5_1=_C('GL_UNSIGNED_SHORT_5_5_5_1',0x8034) GL_UNSIGNED_SHORT_5_6_5=_C('GL_UNSIGNED_SHORT_5_6_5',0x8363) GL_UNSIGNED_SHORT_5_6_5_REV=_C('GL_UNSIGNED_SHORT_5_6_5_REV',0x8364) @_f @_p.types(None,_cs.GLenum,_cs.GLint,_cs.GLint,_cs.GLint,_cs.GLint,_cs.GLint,_cs.GLint,_cs.GLsizei,_cs.GLsizei) def glCopyTexSubImage3D(target,level,xoffset,yoffset,zoffset,x,y,width,height):pass @_f @_p.types(None,_cs.GLenum,_cs.GLuint,_cs.GLuint,_cs.GLsizei,_cs.GLenum,ctypes.c_void_p) def glDrawRangeElements(mode,start,end,count,type,indices):pass @_f @_p.types(None,_cs.GLenum,_cs.GLint,_cs.GLint,_cs.GLsizei,_cs.GLsizei,_cs.GLsizei,_cs.GLint,_cs.GLenum,_cs.GLenum,ctypes.c_void_p) def glTexImage3D(target,level,internalformat,width,height,depth,border,format,type,pixels):pass @_f @_p.types(None,_cs.GLenum,_cs.GLint,_cs.GLint,_cs.GLint,_cs.GLint,_cs.GLsizei,_cs.GLsizei,_cs.GLsizei,_cs.GLenum,_cs.GLenum,ctypes.c_void_p) def glTexSubImage3D(target,level,xoffset,yoffset,zoffset,width,height,depth,format,type,pixels):pass