'''Autogenerated by xml_generate script, do not edit!''' from OpenGL import platform as _p, arrays # Code generation uses this from OpenGL.raw.GL import _types as _cs # End users want this... from OpenGL.raw.GL._types import * from OpenGL.raw.GL import _errors from OpenGL.constant import Constant as _C import ctypes _EXTENSION_NAME = 'GL_NV_vertex_buffer_unified_memory' def _f( function ): return _p.createFunction( function,_p.PLATFORM.GL,'GL_NV_vertex_buffer_unified_memory',error_checker=_errors._error_checker) GL_COLOR_ARRAY_ADDRESS_NV=_C('GL_COLOR_ARRAY_ADDRESS_NV',0x8F23) GL_COLOR_ARRAY_LENGTH_NV=_C('GL_COLOR_ARRAY_LENGTH_NV',0x8F2D) GL_DRAW_INDIRECT_ADDRESS_NV=_C('GL_DRAW_INDIRECT_ADDRESS_NV',0x8F41) GL_DRAW_INDIRECT_LENGTH_NV=_C('GL_DRAW_INDIRECT_LENGTH_NV',0x8F42) GL_DRAW_INDIRECT_UNIFIED_NV=_C('GL_DRAW_INDIRECT_UNIFIED_NV',0x8F40) GL_EDGE_FLAG_ARRAY_ADDRESS_NV=_C('GL_EDGE_FLAG_ARRAY_ADDRESS_NV',0x8F26) GL_EDGE_FLAG_ARRAY_LENGTH_NV=_C('GL_EDGE_FLAG_ARRAY_LENGTH_NV',0x8F30) GL_ELEMENT_ARRAY_ADDRESS_NV=_C('GL_ELEMENT_ARRAY_ADDRESS_NV',0x8F29) GL_ELEMENT_ARRAY_LENGTH_NV=_C('GL_ELEMENT_ARRAY_LENGTH_NV',0x8F33) GL_ELEMENT_ARRAY_UNIFIED_NV=_C('GL_ELEMENT_ARRAY_UNIFIED_NV',0x8F1F) GL_FOG_COORD_ARRAY_ADDRESS_NV=_C('GL_FOG_COORD_ARRAY_ADDRESS_NV',0x8F28) GL_FOG_COORD_ARRAY_LENGTH_NV=_C('GL_FOG_COORD_ARRAY_LENGTH_NV',0x8F32) GL_INDEX_ARRAY_ADDRESS_NV=_C('GL_INDEX_ARRAY_ADDRESS_NV',0x8F24) GL_INDEX_ARRAY_LENGTH_NV=_C('GL_INDEX_ARRAY_LENGTH_NV',0x8F2E) GL_NORMAL_ARRAY_ADDRESS_NV=_C('GL_NORMAL_ARRAY_ADDRESS_NV',0x8F22) GL_NORMAL_ARRAY_LENGTH_NV=_C('GL_NORMAL_ARRAY_LENGTH_NV',0x8F2C) GL_SECONDARY_COLOR_ARRAY_ADDRESS_NV=_C('GL_SECONDARY_COLOR_ARRAY_ADDRESS_NV',0x8F27) GL_SECONDARY_COLOR_ARRAY_LENGTH_NV=_C('GL_SECONDARY_COLOR_ARRAY_LENGTH_NV',0x8F31) GL_TEXTURE_COORD_ARRAY_ADDRESS_NV=_C('GL_TEXTURE_COORD_ARRAY_ADDRESS_NV',0x8F25) GL_TEXTURE_COORD_ARRAY_LENGTH_NV=_C('GL_TEXTURE_COORD_ARRAY_LENGTH_NV',0x8F2F) GL_VERTEX_ARRAY_ADDRESS_NV=_C('GL_VERTEX_ARRAY_ADDRESS_NV',0x8F21) GL_VERTEX_ARRAY_LENGTH_NV=_C('GL_VERTEX_ARRAY_LENGTH_NV',0x8F2B) GL_VERTEX_ATTRIB_ARRAY_ADDRESS_NV=_C('GL_VERTEX_ATTRIB_ARRAY_ADDRESS_NV',0x8F20) GL_VERTEX_ATTRIB_ARRAY_LENGTH_NV=_C('GL_VERTEX_ATTRIB_ARRAY_LENGTH_NV',0x8F2A) GL_VERTEX_ATTRIB_ARRAY_UNIFIED_NV=_C('GL_VERTEX_ATTRIB_ARRAY_UNIFIED_NV',0x8F1E) @_f @_p.types(None,_cs.GLenum,_cs.GLuint,_cs.GLuint64EXT,_cs.GLsizeiptr) def glBufferAddressRangeNV(pname,index,address,length):pass @_f @_p.types(None,_cs.GLint,_cs.GLenum,_cs.GLsizei) def glColorFormatNV(size,type,stride):pass @_f @_p.types(None,_cs.GLsizei) def glEdgeFlagFormatNV(stride):pass @_f @_p.types(None,_cs.GLenum,_cs.GLsizei) def glFogCoordFormatNV(type,stride):pass @_f @_p.types(None,_cs.GLenum,_cs.GLuint,arrays.GLuint64Array) def glGetIntegerui64i_vNV(value,index,result):pass @_f @_p.types(None,_cs.GLenum,_cs.GLsizei) def glIndexFormatNV(type,stride):pass @_f @_p.types(None,_cs.GLenum,_cs.GLsizei) def glNormalFormatNV(type,stride):pass @_f @_p.types(None,_cs.GLint,_cs.GLenum,_cs.GLsizei) def glSecondaryColorFormatNV(size,type,stride):pass @_f @_p.types(None,_cs.GLint,_cs.GLenum,_cs.GLsizei) def glTexCoordFormatNV(size,type,stride):pass @_f @_p.types(None,_cs.GLuint,_cs.GLint,_cs.GLenum,_cs.GLboolean,_cs.GLsizei) def glVertexAttribFormatNV(index,size,type,normalized,stride):pass @_f @_p.types(None,_cs.GLuint,_cs.GLint,_cs.GLenum,_cs.GLsizei) def glVertexAttribIFormatNV(index,size,type,stride):pass @_f @_p.types(None,_cs.GLint,_cs.GLenum,_cs.GLsizei) def glVertexFormatNV(size,type,stride):pass