'''Autogenerated by xml_generate script, do not edit!''' from OpenGL import platform as _p, arrays # Code generation uses this from OpenGL.raw.GL import _types as _cs # End users want this... from OpenGL.raw.GL._types import * from OpenGL.raw.GL import _errors from OpenGL.constant import Constant as _C import ctypes _EXTENSION_NAME = 'GL_NV_memory_attachment' def _f( function ): return _p.createFunction( function,_p.PLATFORM.GL,'GL_NV_memory_attachment',error_checker=_errors._error_checker) GL_ATTACHED_MEMORY_OBJECT_NV=_C('GL_ATTACHED_MEMORY_OBJECT_NV',0x95A4) GL_ATTACHED_MEMORY_OFFSET_NV=_C('GL_ATTACHED_MEMORY_OFFSET_NV',0x95A5) GL_DETACHED_BUFFERS_NV=_C('GL_DETACHED_BUFFERS_NV',0x95AB) GL_DETACHED_MEMORY_INCARNATION_NV=_C('GL_DETACHED_MEMORY_INCARNATION_NV',0x95A9) GL_DETACHED_TEXTURES_NV=_C('GL_DETACHED_TEXTURES_NV',0x95AA) GL_MAX_DETACHED_BUFFERS_NV=_C('GL_MAX_DETACHED_BUFFERS_NV',0x95AD) GL_MAX_DETACHED_TEXTURES_NV=_C('GL_MAX_DETACHED_TEXTURES_NV',0x95AC) GL_MEMORY_ATTACHABLE_ALIGNMENT_NV=_C('GL_MEMORY_ATTACHABLE_ALIGNMENT_NV',0x95A6) GL_MEMORY_ATTACHABLE_NV=_C('GL_MEMORY_ATTACHABLE_NV',0x95A8) GL_MEMORY_ATTACHABLE_SIZE_NV=_C('GL_MEMORY_ATTACHABLE_SIZE_NV',0x95A7) @_f @_p.types(None,_cs.GLenum,_cs.GLuint,_cs.GLuint64) def glBufferAttachMemoryNV(target,memory,offset):pass @_f @_p.types(None,_cs.GLuint,_cs.GLenum,_cs.GLint,_cs.GLsizei,arrays.GLuintArray) def glGetMemoryObjectDetachedResourcesuivNV(memory,pname,first,count,params):pass @_f @_p.types(None,_cs.GLuint,_cs.GLuint,_cs.GLuint64) def glNamedBufferAttachMemoryNV(buffer,memory,offset):pass @_f @_p.types(None,_cs.GLuint,_cs.GLenum) def glResetMemoryObjectParameterNV(memory,pname):pass @_f @_p.types(None,_cs.GLenum,_cs.GLuint,_cs.GLuint64) def glTexAttachMemoryNV(target,memory,offset):pass @_f @_p.types(None,_cs.GLuint,_cs.GLuint,_cs.GLuint64) def glTextureAttachMemoryNV(texture,memory,offset):pass