'''Autogenerated by xml_generate script, do not edit!''' from OpenGL import platform as _p, arrays # Code generation uses this from OpenGL.raw.GL import _types as _cs # End users want this... from OpenGL.raw.GL._types import * from OpenGL.raw.GL import _errors from OpenGL.constant import Constant as _C import ctypes _EXTENSION_NAME = 'GL_NV_half_float' def _f( function ): return _p.createFunction( function,_p.PLATFORM.GL,'GL_NV_half_float',error_checker=_errors._error_checker) GL_HALF_FLOAT_NV=_C('GL_HALF_FLOAT_NV',0x140B) @_f @_p.types(None,_cs.GLhalfNV,_cs.GLhalfNV,_cs.GLhalfNV) def glColor3hNV(red,green,blue):pass @_f @_p.types(None,arrays.GLushortArray) def glColor3hvNV(v):pass @_f @_p.types(None,_cs.GLhalfNV,_cs.GLhalfNV,_cs.GLhalfNV,_cs.GLhalfNV) def glColor4hNV(red,green,blue,alpha):pass @_f @_p.types(None,arrays.GLushortArray) def glColor4hvNV(v):pass @_f @_p.types(None,_cs.GLhalfNV) def glFogCoordhNV(fog):pass @_f @_p.types(None,arrays.GLushortArray) def glFogCoordhvNV(fog):pass @_f @_p.types(None,_cs.GLenum,_cs.GLhalfNV) def glMultiTexCoord1hNV(target,s):pass @_f @_p.types(None,_cs.GLenum,arrays.GLushortArray) def glMultiTexCoord1hvNV(target,v):pass @_f @_p.types(None,_cs.GLenum,_cs.GLhalfNV,_cs.GLhalfNV) def glMultiTexCoord2hNV(target,s,t):pass @_f @_p.types(None,_cs.GLenum,arrays.GLushortArray) def glMultiTexCoord2hvNV(target,v):pass @_f @_p.types(None,_cs.GLenum,_cs.GLhalfNV,_cs.GLhalfNV,_cs.GLhalfNV) def glMultiTexCoord3hNV(target,s,t,r):pass @_f @_p.types(None,_cs.GLenum,arrays.GLushortArray) def glMultiTexCoord3hvNV(target,v):pass @_f @_p.types(None,_cs.GLenum,_cs.GLhalfNV,_cs.GLhalfNV,_cs.GLhalfNV,_cs.GLhalfNV) def glMultiTexCoord4hNV(target,s,t,r,q):pass @_f @_p.types(None,_cs.GLenum,arrays.GLushortArray) def glMultiTexCoord4hvNV(target,v):pass @_f @_p.types(None,_cs.GLhalfNV,_cs.GLhalfNV,_cs.GLhalfNV) def glNormal3hNV(nx,ny,nz):pass @_f @_p.types(None,arrays.GLushortArray) def glNormal3hvNV(v):pass @_f @_p.types(None,_cs.GLhalfNV,_cs.GLhalfNV,_cs.GLhalfNV) def glSecondaryColor3hNV(red,green,blue):pass @_f @_p.types(None,arrays.GLushortArray) def glSecondaryColor3hvNV(v):pass @_f @_p.types(None,_cs.GLhalfNV) def glTexCoord1hNV(s):pass @_f @_p.types(None,arrays.GLushortArray) def glTexCoord1hvNV(v):pass @_f @_p.types(None,_cs.GLhalfNV,_cs.GLhalfNV) def glTexCoord2hNV(s,t):pass @_f @_p.types(None,arrays.GLushortArray) def glTexCoord2hvNV(v):pass @_f @_p.types(None,_cs.GLhalfNV,_cs.GLhalfNV,_cs.GLhalfNV) def glTexCoord3hNV(s,t,r):pass @_f @_p.types(None,arrays.GLushortArray) def glTexCoord3hvNV(v):pass @_f @_p.types(None,_cs.GLhalfNV,_cs.GLhalfNV,_cs.GLhalfNV,_cs.GLhalfNV) def glTexCoord4hNV(s,t,r,q):pass @_f @_p.types(None,arrays.GLushortArray) def glTexCoord4hvNV(v):pass @_f @_p.types(None,_cs.GLhalfNV,_cs.GLhalfNV) def glVertex2hNV(x,y):pass @_f @_p.types(None,arrays.GLushortArray) def glVertex2hvNV(v):pass @_f @_p.types(None,_cs.GLhalfNV,_cs.GLhalfNV,_cs.GLhalfNV) def glVertex3hNV(x,y,z):pass @_f @_p.types(None,arrays.GLushortArray) def glVertex3hvNV(v):pass @_f @_p.types(None,_cs.GLhalfNV,_cs.GLhalfNV,_cs.GLhalfNV,_cs.GLhalfNV) def glVertex4hNV(x,y,z,w):pass @_f @_p.types(None,arrays.GLushortArray) def glVertex4hvNV(v):pass @_f @_p.types(None,_cs.GLuint,_cs.GLhalfNV) def glVertexAttrib1hNV(index,x):pass @_f @_p.types(None,_cs.GLuint,arrays.GLushortArray) def glVertexAttrib1hvNV(index,v):pass @_f @_p.types(None,_cs.GLuint,_cs.GLhalfNV,_cs.GLhalfNV) def glVertexAttrib2hNV(index,x,y):pass @_f @_p.types(None,_cs.GLuint,arrays.GLushortArray) def glVertexAttrib2hvNV(index,v):pass @_f @_p.types(None,_cs.GLuint,_cs.GLhalfNV,_cs.GLhalfNV,_cs.GLhalfNV) def glVertexAttrib3hNV(index,x,y,z):pass @_f @_p.types(None,_cs.GLuint,arrays.GLushortArray) def glVertexAttrib3hvNV(index,v):pass @_f @_p.types(None,_cs.GLuint,_cs.GLhalfNV,_cs.GLhalfNV,_cs.GLhalfNV,_cs.GLhalfNV) def glVertexAttrib4hNV(index,x,y,z,w):pass @_f @_p.types(None,_cs.GLuint,arrays.GLushortArray) def glVertexAttrib4hvNV(index,v):pass @_f @_p.types(None,_cs.GLuint,_cs.GLsizei,arrays.GLushortArray) def glVertexAttribs1hvNV(index,n,v):pass @_f @_p.types(None,_cs.GLuint,_cs.GLsizei,arrays.GLushortArray) def glVertexAttribs2hvNV(index,n,v):pass @_f @_p.types(None,_cs.GLuint,_cs.GLsizei,arrays.GLushortArray) def glVertexAttribs3hvNV(index,n,v):pass @_f @_p.types(None,_cs.GLuint,_cs.GLsizei,arrays.GLushortArray) def glVertexAttribs4hvNV(index,n,v):pass @_f @_p.types(None,_cs.GLhalfNV) def glVertexWeighthNV(weight):pass @_f @_p.types(None,arrays.GLushortArray) def glVertexWeighthvNV(weight):pass