'''Autogenerated by xml_generate script, do not edit!''' from OpenGL import platform as _p, arrays # Code generation uses this from OpenGL.raw.GL import _types as _cs # End users want this... from OpenGL.raw.GL._types import * from OpenGL.raw.GL import _errors from OpenGL.constant import Constant as _C import ctypes _EXTENSION_NAME = 'GL_NV_float_buffer' def _f( function ): return _p.createFunction( function,_p.PLATFORM.GL,'GL_NV_float_buffer',error_checker=_errors._error_checker) GL_FLOAT_CLEAR_COLOR_VALUE_NV=_C('GL_FLOAT_CLEAR_COLOR_VALUE_NV',0x888D) GL_FLOAT_R16_NV=_C('GL_FLOAT_R16_NV',0x8884) GL_FLOAT_R32_NV=_C('GL_FLOAT_R32_NV',0x8885) GL_FLOAT_RG16_NV=_C('GL_FLOAT_RG16_NV',0x8886) GL_FLOAT_RG32_NV=_C('GL_FLOAT_RG32_NV',0x8887) GL_FLOAT_RGB16_NV=_C('GL_FLOAT_RGB16_NV',0x8888) GL_FLOAT_RGB32_NV=_C('GL_FLOAT_RGB32_NV',0x8889) GL_FLOAT_RGBA16_NV=_C('GL_FLOAT_RGBA16_NV',0x888A) GL_FLOAT_RGBA32_NV=_C('GL_FLOAT_RGBA32_NV',0x888B) GL_FLOAT_RGBA_MODE_NV=_C('GL_FLOAT_RGBA_MODE_NV',0x888E) GL_FLOAT_RGBA_NV=_C('GL_FLOAT_RGBA_NV',0x8883) GL_FLOAT_RGB_NV=_C('GL_FLOAT_RGB_NV',0x8882) GL_FLOAT_RG_NV=_C('GL_FLOAT_RG_NV',0x8881) GL_FLOAT_R_NV=_C('GL_FLOAT_R_NV',0x8880) GL_TEXTURE_FLOAT_COMPONENTS_NV=_C('GL_TEXTURE_FLOAT_COMPONENTS_NV',0x888C)