'''Autogenerated by xml_generate script, do not edit!''' from OpenGL import platform as _p, arrays # Code generation uses this from OpenGL.raw.GL import _types as _cs # End users want this... from OpenGL.raw.GL._types import * from OpenGL.raw.GL import _errors from OpenGL.constant import Constant as _C import ctypes _EXTENSION_NAME = 'GL_NV_depth_buffer_float' def _f( function ): return _p.createFunction( function,_p.PLATFORM.GL,'GL_NV_depth_buffer_float',error_checker=_errors._error_checker) GL_DEPTH32F_STENCIL8_NV=_C('GL_DEPTH32F_STENCIL8_NV',0x8DAC) GL_DEPTH_BUFFER_FLOAT_MODE_NV=_C('GL_DEPTH_BUFFER_FLOAT_MODE_NV',0x8DAF) GL_DEPTH_COMPONENT32F_NV=_C('GL_DEPTH_COMPONENT32F_NV',0x8DAB) GL_FLOAT_32_UNSIGNED_INT_24_8_REV_NV=_C('GL_FLOAT_32_UNSIGNED_INT_24_8_REV_NV',0x8DAD) @_f @_p.types(None,_cs.GLdouble) def glClearDepthdNV(depth):pass @_f @_p.types(None,_cs.GLdouble,_cs.GLdouble) def glDepthBoundsdNV(zmin,zmax):pass @_f @_p.types(None,_cs.GLdouble,_cs.GLdouble) def glDepthRangedNV(zNear,zFar):pass