'''Autogenerated by xml_generate script, do not edit!''' from OpenGL import platform as _p, arrays # Code generation uses this from OpenGL.raw.GL import _types as _cs # End users want this... from OpenGL.raw.GL._types import * from OpenGL.raw.GL import _errors from OpenGL.constant import Constant as _C import ctypes _EXTENSION_NAME = 'GL_AMD_vertex_shader_tessellator' def _f( function ): return _p.createFunction( function,_p.PLATFORM.GL,'GL_AMD_vertex_shader_tessellator',error_checker=_errors._error_checker) GL_CONTINUOUS_AMD=_C('GL_CONTINUOUS_AMD',0x9007) GL_DISCRETE_AMD=_C('GL_DISCRETE_AMD',0x9006) GL_INT_SAMPLER_BUFFER_AMD=_C('GL_INT_SAMPLER_BUFFER_AMD',0x9002) GL_SAMPLER_BUFFER_AMD=_C('GL_SAMPLER_BUFFER_AMD',0x9001) GL_TESSELLATION_FACTOR_AMD=_C('GL_TESSELLATION_FACTOR_AMD',0x9005) GL_TESSELLATION_MODE_AMD=_C('GL_TESSELLATION_MODE_AMD',0x9004) GL_UNSIGNED_INT_SAMPLER_BUFFER_AMD=_C('GL_UNSIGNED_INT_SAMPLER_BUFFER_AMD',0x9003) @_f @_p.types(None,_cs.GLfloat) def glTessellationFactorAMD(factor):pass @_f @_p.types(None,_cs.GLenum) def glTessellationModeAMD(mode):pass