'''OpenGL extension EXT.texture_mirror_clamp_to_edge This module customises the behaviour of the OpenGL.raw.GLES2.EXT.texture_mirror_clamp_to_edge to provide a more Python-friendly API Overview (from the spec) EXT_texture_mirror_clamp_to_edge extends the set of texture wrap modes to include an additional mode (GL_MIRROR_CLAMP_TO_EDGE_EXT) that effectively uses a texture map twice as large as the original image in which the additional half of the new image is a mirror image of the original image. This new mode relaxes the need to generate images whose opposite edges match by using the original image to generate a matching "mirror image". This mode allows the texture to be mirrored only once in the negative s, t, and r directions. The official definition of this extension is available here: http://www.opengl.org/registry/specs/EXT/texture_mirror_clamp_to_edge.txt ''' from OpenGL import platform, constant, arrays from OpenGL import extensions, wrapper import ctypes from OpenGL.raw.GLES2 import _types, _glgets from OpenGL.raw.GLES2.EXT.texture_mirror_clamp_to_edge import * from OpenGL.raw.GLES2.EXT.texture_mirror_clamp_to_edge import _EXTENSION_NAME def glInitTextureMirrorClampToEdgeEXT(): '''Return boolean indicating whether this extension is available''' from OpenGL import extensions return extensions.hasGLExtension( _EXTENSION_NAME ) ### END AUTOGENERATED SECTION