'''OpenGL extension EXT.debug_marker This module customises the behaviour of the OpenGL.raw.GLES2.EXT.debug_marker to provide a more Python-friendly API Overview (from the spec) This extension defines a mechanism for OpenGL and OpenGL ES applications to annotate their command stream with markers for discrete events and groups of commands using descriptive text markers. When profiling or debugging such an application within a debugger or profiler it is difficult to relate the commands within the command stream to the elements of the scene or parts of the program code to which they correspond. Markers help obviate this by allowing applications to specify this link. The intended purpose of this is purely to improve the user experience within OpenGL and OpenGL ES development tools. The official definition of this extension is available here: http://www.opengl.org/registry/specs/EXT/debug_marker.txt ''' from OpenGL import platform, constant, arrays from OpenGL import extensions, wrapper import ctypes from OpenGL.raw.GLES2 import _types, _glgets from OpenGL.raw.GLES2.EXT.debug_marker import * from OpenGL.raw.GLES2.EXT.debug_marker import _EXTENSION_NAME def glInitDebugMarkerEXT(): '''Return boolean indicating whether this extension is available''' from OpenGL import extensions return extensions.hasGLExtension( _EXTENSION_NAME ) ### END AUTOGENERATED SECTION