'''OpenGL extension OES.byte_coordinates This module customises the behaviour of the OpenGL.raw.GLES1.OES.byte_coordinates to provide a more Python-friendly API Overview (from the spec) This extension allows specifying, additionally to all existing values, byte-valued vertex and texture coordinates to be used. The main reason for introducing the byte-argument is to allow storing data more compactly on memory-restricted environments. The official definition of this extension is available here: http://www.opengl.org/registry/specs/OES/byte_coordinates.txt ''' from OpenGL import platform, constant, arrays from OpenGL import extensions, wrapper import ctypes from OpenGL.raw.GLES1 import _types, _glgets from OpenGL.raw.GLES1.OES.byte_coordinates import * from OpenGL.raw.GLES1.OES.byte_coordinates import _EXTENSION_NAME def glInitByteCoordinatesOES(): '''Return boolean indicating whether this extension is available''' from OpenGL import extensions return extensions.hasGLExtension( _EXTENSION_NAME ) glMultiTexCoord1bvOES=wrapper.wrapper(glMultiTexCoord1bvOES).setInputArraySize( 'coords', 1 ) glMultiTexCoord2bvOES=wrapper.wrapper(glMultiTexCoord2bvOES).setInputArraySize( 'coords', 2 ) glMultiTexCoord3bvOES=wrapper.wrapper(glMultiTexCoord3bvOES).setInputArraySize( 'coords', 3 ) glMultiTexCoord4bvOES=wrapper.wrapper(glMultiTexCoord4bvOES).setInputArraySize( 'coords', 4 ) glTexCoord1bvOES=wrapper.wrapper(glTexCoord1bvOES).setInputArraySize( 'coords', 1 ) glTexCoord2bvOES=wrapper.wrapper(glTexCoord2bvOES).setInputArraySize( 'coords', 2 ) glTexCoord3bvOES=wrapper.wrapper(glTexCoord3bvOES).setInputArraySize( 'coords', 3 ) glTexCoord4bvOES=wrapper.wrapper(glTexCoord4bvOES).setInputArraySize( 'coords', 4 ) glVertex2bvOES=wrapper.wrapper(glVertex2bvOES).setInputArraySize( 'coords', 2 ) glVertex3bvOES=wrapper.wrapper(glVertex3bvOES).setInputArraySize( 'coords', 3 ) glVertex4bvOES=wrapper.wrapper(glVertex4bvOES).setInputArraySize( 'coords', 4 ) ### END AUTOGENERATED SECTION