'''OpenGL extension NV.texture_expand_normal This module customises the behaviour of the OpenGL.raw.GL.NV.texture_expand_normal to provide a more Python-friendly API Overview (from the spec) This extension provides a remapping mode where unsigned texture components (in the range [0,1]) can be treated as though they contained signed data (in the range [-1,+1]). This allows applications to easily encode signed data into unsigned texture formats. The functionality of this extension is nearly identical to the EXPAND_NORMAL_NV remapping mode provided in the NV_register_combiners extension, although it applies even if register combiners are used. The official definition of this extension is available here: http://www.opengl.org/registry/specs/NV/texture_expand_normal.txt ''' from OpenGL import platform, constant, arrays from OpenGL import extensions, wrapper import ctypes from OpenGL.raw.GL import _types, _glgets from OpenGL.raw.GL.NV.texture_expand_normal import * from OpenGL.raw.GL.NV.texture_expand_normal import _EXTENSION_NAME def glInitTextureExpandNormalNV(): '''Return boolean indicating whether this extension is available''' from OpenGL import extensions return extensions.hasGLExtension( _EXTENSION_NAME ) ### END AUTOGENERATED SECTION