'''OpenGL extension NV.shader_subgroup_partitioned This module customises the behaviour of the OpenGL.raw.GL.NV.shader_subgroup_partitioned to provide a more Python-friendly API Overview (from the spec) This extension enables support for the NV_shader_subgroup_partitioned shading language extension in OpenGL and OpenGL ES. This extension adds a new SUBGROUP_FEATURE_PARTITIONED_BIT_NV feature bit that is returned by queryies for SUBGROUP_SUPPORTED_FEATURES_KHR. In OpenGL implementations supporting SPIR-V, this extension enables support for the SPV_NV_shader_subgroup_partitioned extension. In OpenGL ES implementations, this extension does NOT add support for SPIR-V or for any of the built-in shading language functions (8.18) that have genDType (double) prototypes. The official definition of this extension is available here: http://www.opengl.org/registry/specs/NV/shader_subgroup_partitioned.txt ''' from OpenGL import platform, constant, arrays from OpenGL import extensions, wrapper import ctypes from OpenGL.raw.GL import _types, _glgets from OpenGL.raw.GL.NV.shader_subgroup_partitioned import * from OpenGL.raw.GL.NV.shader_subgroup_partitioned import _EXTENSION_NAME def glInitShaderSubgroupPartitionedNV(): '''Return boolean indicating whether this extension is available''' from OpenGL import extensions return extensions.hasGLExtension( _EXTENSION_NAME ) ### END AUTOGENERATED SECTION