'''OpenGL extension MESA.framebuffer_flip_y This module customises the behaviour of the OpenGL.raw.GL.MESA.framebuffer_flip_y to provide a more Python-friendly API Overview (from the spec) This extension defines a new framebuffer parameter, GL_FRAMEBUFFER_FLIP_Y_MESA, that changes the behavior of the reads and writes to the framebuffer attachment points. When GL_FRAMEBUFFER_FLIP_Y_MESA is GL_TRUE, render commands and pixel transfer operations access the backing store of each attachment point with an y-inverted coordinate system. This y-inversion is relative to the coordinate system set when GL_FRAMEBUFFER_FLIP_Y_MESA is GL_FALSE. Access through TexSubImage2D and similar calls will notice the effect of the flip when they are not attached to framebuffer objects because GL_FRAMEBUFFER_FLIP_Y_MESA is associated with the framebuffer object and not the attachment points. The official definition of this extension is available here: http://www.opengl.org/registry/specs/MESA/framebuffer_flip_y.txt ''' from OpenGL import platform, constant, arrays from OpenGL import extensions, wrapper import ctypes from OpenGL.raw.GL import _types, _glgets from OpenGL.raw.GL.MESA.framebuffer_flip_y import * from OpenGL.raw.GL.MESA.framebuffer_flip_y import _EXTENSION_NAME def glInitFramebufferFlipYMESA(): '''Return boolean indicating whether this extension is available''' from OpenGL import extensions return extensions.hasGLExtension( _EXTENSION_NAME ) # INPUT glGetFramebufferParameterivMESA.params size not checked against 'pname' glGetFramebufferParameterivMESA=wrapper.wrapper(glGetFramebufferParameterivMESA).setInputArraySize( 'params', None ) ### END AUTOGENERATED SECTION