'''OpenGL extension EXT.win32_keyed_mutex This module customises the behaviour of the OpenGL.raw.GL.EXT.win32_keyed_mutex to provide a more Python-friendly API Overview (from the spec) Direct3D image objects may have a built-in synchronization primitive associated with them that can be used to synchronize access to their contents across process and API boundaries. This extension provides access to that synchronization primitive via two new commands that operate on GL memory objects. The official definition of this extension is available here: http://www.opengl.org/registry/specs/EXT/win32_keyed_mutex.txt ''' from OpenGL import platform, constant, arrays from OpenGL import extensions, wrapper import ctypes from OpenGL.raw.GL import _types, _glgets from OpenGL.raw.GL.EXT.win32_keyed_mutex import * from OpenGL.raw.GL.EXT.win32_keyed_mutex import _EXTENSION_NAME def glInitWin32KeyedMutexEXT(): '''Return boolean indicating whether this extension is available''' from OpenGL import extensions return extensions.hasGLExtension( _EXTENSION_NAME ) ### END AUTOGENERATED SECTION