'''OpenGL extension EXT.texture_sRGB This module customises the behaviour of the OpenGL.raw.GL.EXT.texture_sRGB to provide a more Python-friendly API Overview (from the spec) Conventional texture formats assume a linear color space. So for a conventional internal texture format such as GL_RGB8, the 256 discrete values for each 8-bit color component map linearly and uniformly to the [0,1] range. The sRGB color space is based on typical (non-linear) monitor characteristics expected in a dimly lit office. It has been standardized by the International Electrotechnical Commission (IEC) as IEC 61966-2-1. The sRGB color space roughly corresponds to 2.2 gamma correction. This extension adds a few new uncompressed and compressed color texture formats with sRGB color components. The official definition of this extension is available here: http://www.opengl.org/registry/specs/EXT/texture_sRGB.txt ''' from OpenGL import platform, constant, arrays from OpenGL import extensions, wrapper import ctypes from OpenGL.raw.GL import _types, _glgets from OpenGL.raw.GL.EXT.texture_sRGB import * from OpenGL.raw.GL.EXT.texture_sRGB import _EXTENSION_NAME def glInitTextureSrgbEXT(): '''Return boolean indicating whether this extension is available''' from OpenGL import extensions return extensions.hasGLExtension( _EXTENSION_NAME ) ### END AUTOGENERATED SECTION